This Might Be The Most Realistic Milsim FPS Game...

jackfrags| 00:19:53|Apr 13, 2026
Chapters6
The squad engages a yellow building with suppression fire and begins clearing enemies.

A gripping early look at Bellum, showcasing brutal milsim firefights, squad tactics, and a bold beta with 80-player battles on a 4x4 km map.

Summary

Jackfrags teams up with Tommo to demo Bellum, a hardcore milsim shooter in beta that pushes squad-based play to the limit. The clips swing from frantic firefights and medical rescues to tense flanks and near-miss grenades, all set against a desert-war vibe with authentic suppression and audio cues. The video blends intense action with candid developer chatter, giving viewers a feel for Bellum’s emphasis on teamwork, injury realism, and the slow grind of pushing through objective zones. We see squad leaders coordinating pushes, medics triaging bleeding, and players balancing aggression with cover, all while the map’s open battlefield and multiple sides ensure no two skirmishes feel the same. Bellum’s three asymmetric factions, 80 players per server, and planned vehicle support promise large, chaotic engagements, even as the current beta forces players to adapt to its launch constraints and launcher setup. The chatter also touches on inspiration from Battlefield 3’s suppression and even echoes of classic armor titles, grounding the experience in familiar milsim DNA. By the end, Jackfrags notes Bellum’s potential and his intent to keep tabs on future updates and expansions. It’s a candid, humor-tinged look at a game that aims to blend realism with accessible squad warfare.

Key Takeaways

  • Bellum is a beta with three asymmetric factions and 80 players per server, designed for large, squad-centric battles on a 4x4 km map.
  • Suppression, medical mechanics, and fear of bleeding are core to the experience, with players needing to manage injuries and revive teammates to stay alive.
  • Early gameplay emphasizes real-time coordination: squads push through buildings, trade fire, and execute cross-cover maneuvers under heavy fire.
  • Vehicles are planned for release, expanding mobility and tactical options beyond infantry-only skirmishes.
  • Bellum draws MilSim heritage from games like Battlefield 3 and ARMA-style realism while trying to innovate with a bespoke faction system and a custom launcher.
  • The video highlights the beta's accessibility limitations (beta launcher, not on Steam yet) but confirms a clear roadmap toward wider availability.

Who Is This For?

Essential viewing for milsim enthusiasts and armor/ infantry sim fans curious about Bellum’s beta, its faction design, and how it handles realistic firefights and squad-based objectives.

Notable Quotes

"That might have been on your left. Careful. Oh, there's a green fence. They might be working the way around."
Highlighting how players must constantly scan for flanks and cover in tight CQB.
"The Power Rangers. Yeah, the Power Rangers are all dead."
A humorous moment that shows the chaotic, high-casualty nature of the milsim matchups.
"How many rounds have you got in that?"
Underscores the resource management and ammo awareness crucial in Bellum’s firefights.
"There are lives in this game."
Direct reference to the realism of injuries and revives in the beta.
"That was a direct hit, bro. Did you see that?"
Illustrates the impactful feedback and audio cues that sell the intensity of engagements.

Questions This Video Answers

  • How does Bellum handle squad-based combat and revival in its beta?
  • What are the three asymmetric factions in Bellum and how do they differ from each other?
  • When will Bellum be on Steam and what are the current beta access requirements?
  • What are the planned vehicle additions for Bellum and how will they affect map strategy?
  • How does Bellum compare to Battlefield 3 suppression and ARMA-style realism in practice?
Bellummil-simbeta gameplaysquad tacticsFMG/WeaponsRPG and grenade dynamicsmedical mechanicsBattlefield 3 suppressionasymmetric factionsopen-world combat
Full Transcript
Hey, right in front of us. That's a ranger. Yeah, I could fire into that yellow building. Do it. Clear. Back blast. Oh my god. That was a direct hit, bro. Did you see that? I I was behind you. Not Not back blast range, but my screen is This is Battlefield 3 suppression. Anyone there is dead? Squad lead's down. I'm grabbing him. Enemy down. I'm pushing in, dude. Oh, there's a lot of bodies here, Tom. I'm clearing. Jack, your RPG has made my audio like 2% volume and super suppressed. I need help. Me to the left side of the road. Oh my god. I'm so screwed after what you did to me, Jack. Get in it. Get it. I'm coming. I'm coming. I'm coming. Dragging that building. Reload. I'm dragging this guy. Save him. Jack, my screen is so messed up. I'll cover. Enemy down. Oh. Oh. Oh. Oh. Oh. Oh. You're good. You're good. You're good. That might have been on your left. Careful. Oh, there's a green fence. They might be working the way around. If they put a grenade in here, we're screwed. You close that door. Is that not a thing? Sorry. Um, expel armas. It's not working. It's not a thing. It's not a thing. I'm working with this guy. Going to reload an RPG. Plug in your holes, dude. I've got a machine gun, Jack. Well, you better use it. All right. OH [ __ ] What was that? What was that? Was that you? No. Bloody John Bon. Yeah. Enemies ahead. Enemies ahead. Lock and load. Can you penetrate that? What? I can. I think you got them gone. I'll tell you when I've got sunshine. How many rounds have you got in that? All right, I think that's the entire enemy team dead now. Good job, man. A lot of dead teammates. Tom, look at the map. Oh, I mean, that's not where I fired. So, yeah. What's 12B? What are they doing in there? We can try and go up to 12B. Can hear an M320 as well. Regrouping. Yeah. Yeah. Ranger behind you. Oh, I got him. I got him. I'm down. I'll drag you, Tom. I can res you. Can I get around here without being shot? A bandage. Bullets are coming in. That was very unfortunate timing. You moved out first and he just popped out of nowhere. You're not dead, are you? No. No. Okay. I'm black screen so I can't tell if you're working on me. I am working on you, baby. Okay. Thank you. You're back. You're back. I'm dead. No. I passed out. I don't think I've been I'm still bleeding. I came around but then passed out again. Need to stop this bleed somehow. Damn it. Hold on. If you can find the right limb that needs a tourniquet. I'm going to smoke. Okay, I've got you out. Stop dragging me. You have meds? I have meds. They're fragging. They're on this wall here. Yeah. Yeah. You lock in, Jack. I'm going to put an RPG over there. I'm down. I passed out again. Back lost. Passed out again, Jack. [ __ ] Yo, Drowsy, can you help my boy here? The blood has to stop otherwise I'm going to keep coming around and then passing out again. Going to put smokes down. I'm running out of bandages, man. That's a smoke grenade. It's a smoke grenade. alleyway. There's two guys. I'm going to frag it. Frag out. Yeah. I'm going to try and clear that. Tom, I'm pushing up. Copy. Is he fixing you? I'm trying to I'm trying to heal myself, but I'm going to pass out again. I think this guy's got me. There's a lot of dead people here. Okay, I'll stop the bleed jack. I'm up. Okay. A lot of dead rangers here, dude. The Power Rangers. Yeah, the Power Rangers are all dead. Read the Repulser finally got what you wanted. Okay. Where are you? Look at your map across the road. It's going to be difficult to get here. I'm going to die. 100% going to die. No. No. Get it. Get it. [ __ ] Let's see if I can find you, Tom. Hold on. Just in the road right outside your building where you made that cross initially. I tried to do the same thing and it just got gunned as I made it. Do you see my body? Do I have a smoke? Yeah, I see your body. I got three frags. Just frag that right side of the road. They were all around that area. I'm going to try and drag you on. Preserve your life if you think it's going to get you killed otherwise. I've got to try to save you. Okay. I mean, there's so much gunfire coming in. Yeah. It's just a really dangerous spot. You can prone and drag me. Yeah, that's what I'm trying to do. If anyone sees me, though, I'm screwed. I've nearly made it to you. I've nearly made it. No way. Come on. Come on. Come on. Come on. Is that smoke still up that I threw initially? No. I'm dragging. I'm being shot. Come on, Tom. We can make it. We can make it. We can do it. Help me leave, mate. Don't let me leave. How are you not dead? Dude, I've got no idea. How are you not dead? There might be someone behind me as well. I think they're just shooting my body. Yeah, I'm I'm I'm bleeding harder. I think they're shooting my body. Okay, I've got you in cover. I've got you in cover. Dude, I'm I'm a pin cushion of bullets. Medical. I'm like a civ, Jack. It's just leaking out of me everywhere. It's not looking good, Tom. I'm putting a tourniquet on you. I'm still banishing you, I think. Here you go. You're back. You're okay. I'm up. I'm up. I'm up. I'm still bleeding. I'm just going to turn. This I passed out again. Oh, you left arm. Left arm. No, I got another one. Now this is gaming. Welcome to Milim. Oh, I'm dead. I just got shot. No. No. I mean, I appreciate the uh the immense effort to keep me alive there. Did we have anyone in the vicinity or is it I don't know, man. I don't know. That was wild. Yeah. Your initial RPG shot gave me a concussion. I'm sorry. I was like 20 m behind you and everything was blurry as hell. I was seeing like like the reason I lost you there is cuz I was seeing six of you. Well, it was like I've been Call of Duty stun grenaded. What do you guys need from us? My defense. All righty. You want to send me one bread? They're having a very serious alpha team spread out along this wall somewhere. All right. Don't be all in one spot. If this is her, no, no, no, no, no, no, no, no. I'm cringing, dude. I'm cringing. They would just turn around and look at me like I was a like I was a I was in enemy territory about to gun me down. I'm crying. Just a bunch of mills. I just walked up to a bunch of mill simmers and went if this is all like bellum. If you press control J. you can give me a mag. Look at that. Oh, that's cool. Take my mag Jack. Take my hand. It's like a little tiny microphone. Hello there, sir. I'm a researcher on the development team of the game and uh we just wanted to ask you a few questions about your experience so far. Sir, you freaking run away. Sir, you just run away. Did you ever play Far Cry 2? Yes. Same kind of environment, isn't it? It is. It is. That game had some sick fire tech in it. Do you remember? I remember. Wasn't there a mission where they make you burn a bunch of criminal leaves? Yeah, the fire YouTube save. YouTube safe. You can have the guns and the explosions and the blow. They just don't say that word. lives are very important in this, aren't they? Uh, yeah. I don't know how many lives you have with that class or if it's class dependent, but yeah, there are lives in this game. We've just got to push them out of the objectives. Yes, it's all about manpower and influence. It's a conflictbased game mode. Are these enemies in front? They are enemies. Shoot whatever moves. Get that nade launcher out. Get that nade launcher out. I have to reload it. You hear that click? That click. Oh. So anyway, so anyway, I started blasting. Oh, I just took them all out. Just absolutely mag dumped someone there. Oh. Oh. Oh no. No. No. We just lost our medic, Mr. Jones. It's okay. It's okay. I got you. I got you. I got blood bags as well. He's being dragged. Good. Look at that drag. Nice rag door. Are we liable to get flanked here? We are being flanked. Oh, right. Right, Jack. Right on our six. On our six. I got him. I got him. Nice, nice, nice. Literally, as I said, are we liable to get flanked? And then boom. Guy in the bush is right in front of us, Got him. Nice. Uh, more 11:00. Oh, he got me. Did you trade? We might have traded. I was shooting my screamer at black. I don't have a I don't have full on cuz I'm I'm the idiot, I guess. I think I hear someone. Drag me to salvation when you can. Oh, you want someone else? Oh my god, Jack. Hop off. Deadly game of cat and mouse. How do I see how much ammo I've got? Hold control R. That's nearly empty. Control T will show all of the mags you have. I'm going to put a fresh one in. Yeah, I need a R when you can work one. I'll try it. I'm being dragged, I think. Kill someone else. So Jones is taking shots. Nice. You can't loot them or anything, right? Do I hear someone else, Tom? I This guy's just talking about his watermelon. I'm sure he's having a great time. This is so weird. I wish I could hear grenade. Oh man. Bro, I've absolutely gone ham on these guys. Yeah, you've been popping off. You just been throwing the whole time. Wait, I'm getting fixed up. And then I'll I'll crawl to you. Stay with me. Wait, I'm falling back. You're alive? Yeah, I'm alive. God damn. Can I just ping a grenade against that tree? Will that work? that went beyond the tree. That went far beyond the tree. I don't know if holding the nade makes you eat it any further. Are you dead? I'm like black screen. This guy's working on me, but to no avail so far. I'm just rubbing my hand. Yeah, you got to massage the uh massage the skin in order to get back in the fight. Yeah, I'm just going to heal. Then I'm going to fall back cuz this is mad. Are they friendlies? What? What just happened? Why is there a timer on the screen? Cuz the game's about to end. We won. Uh, how's Yep. We had the uh majority influence. Nice. We had 70% influence. He's mainly fighting over a couple of hills there. Trees and hills. Check new ping on map. We got hostiles moving along this ridge here. This guy sounds like he means business. 12 Bravo southeast of you is moving right toward you. Copy that. 15. We got a hostile jet in your AO over. Hostile jet. Repeat. Put your mic down, bro. No, no. I'm trying to get I'm trying to break, you know. I'm trying to Dude, you could totally go up to random people and be like, you got anything to say to yourself? I mean, look at that. Look at that view distance. Yeah, that is crazy. Crimson desert. Eat your heart out. I don't know about that. No, that game. They're doing some kind of magic in that game. It's magic. The water in that game as well is like blowing my mind. Oh, the physics. Yeah. Fills in all the cracks and everything. Fact that it's all in an open world game. Yeah. It's fully simulated. One and three. You guys got pushing up to your compound again. Close at the green fence. I think he's using binoculars. They're in the compound with you guys. Yeah, he gets boss. That's pretty cool. Are they enemies down there? I think we call it everyone by us. Let's go down there, Tom. That looks like fun. They're right in front of us now. Oh, this is hell. Why do we go down here? Let's get nades out. Get nades out. Drag it out, Tom. Grenades. I think that's enough grenade stuff. Trying to follow me. Oh my god. Oh my god. Everyone's dying to frags. Oh god. [ __ ] That's uphill. No, we need hard cover. Get the hell out of here, Tom. Is there an enemy in front of us or teammates? That's teammates. I took a lot of shots there, Jack. Did you? Are you okay? Yeah, I'm all right. I'm all right. An RPG just went flying over your head, Tom. Right over your head. I'm just stuffing myself like a Christmas turkey. We should get some smokes out and then try and cross. Okay, I got smoke as well. RGM smoke. That's quite a Isn't that like a big plume? An immediate plume. Let's find out. Yeah, it is. Look at that. Second one a bit further. Okay. Go, go, go. Okay. Moving, moving, moving. I like to move it. Move it. I like to move it. Madagascar, man. What a movie. Wait, is that an enemy in front of us, Tom? Yes, it is an enemy. It's an enemy. They're all enemies, Jack. I think one dead two. Oh, they're on my left. OH CRAP. CRAP. DONALD, I DIDN'T REALIZE THAT CLOSE TO US, but yeah, they they pushed on the right flank and we pushed on the right flank. John Bell was shot in the head and the torso there. The bushes don't give you any protection. protection. That guy just said, "Don't be out in the open, but stay in hard cover if you have it." It's a good point. Mic check. One, two. Mic check. One, two. Mic check. Stop. Uh, mic check. Uh, Oscar, mic check. Uh, just so you know, there is a field over there and a couple of trees. And John, that's it. That's it. Uh, what do you guys What are you going to say about your experience so far? It's [ __ ] hell, man. I don't want to be here. Does this look normal? That does not look normal. No, your legs have shrunk, dude. What the hell? Shrunk. Hell yeah. This guy is looking at you. Look, look, look. Nice, dude. Nice. Oh my god. Wait, what about this? Whoa, that's a bit sexual to be honest. Oh. Oh, it's you. It's John Bell, man. John. My name is John Bellum. Nice to meet Look at these guys. Like little mircats. They are. Which one's the scout? Okay, guys. Oh, yeah. They could be like a scout team. And here we have the wild lesser spotted meat looking for me. They'll just ban you. This is how you get banned. Stay low in the dirt. That's what he said. Get your dick in the dirt, soldier. Killer waffle, get down right now. Get your DICK IN THE GODDAMN DIRT, SOLDIER. NO. NO. Stop it. Stop it. Please. Oh. Oh my god. I can't with that voice. Let me see those dicks in the ground. They're coming. They're coming with. I like this game. I think it's got some potential. So, this is a game called Bellum to give you guys a bit of context before I sign off. And it was actually developed or development started and was led by a guy called Karmicut who I think started out as a content creator on YouTube doing a lot of armor stuff, milim stuff. and I met him in Los Angeles in July last year. He was at the Battlefield 6 reveal event and he kind of talked to me about the game a little bit and it's just gone into beta. So that's what me and Tommo were were playing here today. Has three asymmetric factions in it. 80 players per server. So big battles on a 4x4 km map. It's a couple of different maps. Obviously, as you can see, it's very hardcore milim kind of like armor 3 vibes PvP. It's focused on squad play, team play. They are going to add vehicles as well. I think they've got transport vehicles officially confirmed. So, that's going to be coming. But for a beta, I think it's a pretty decent start. The firefights get really intense. It has a separate launcher right now. It's not on Steam at the moment. And I think if you want to get access to the beta, you have to buy it right now. But I'd love to see it come to Steam at some point as well. And I think a lot of other people would too if it was on Steam. That'd be sweet. But yeah, there we go. That's an early look at Bellum for you. Me and Tommo had a good time. Some intense combat for sure. Some funny moments as well. Yeah, we had a blast for a few hours and I'm definitely going to keep up to date with this and when there's big updates, I'll jump on and record some more. Anyways, let me know your thoughts below, guys. Thank you for watching. Drop me a like, subscribe if you're new here, and I'll see you next time. Bye-bye.

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