terminal rendering

3 videos across 3 channels

Terminal rendering sits at the intersection of art and engineering: it uses clever math and character-based graphics to map 3D shapes onto a 2D terminal, while wrestling with performance bottlenecks, buffering, and frame budgets. The videos critique hype around tooling like Claude Code and React-driven CLIs, highlight the practical limits of ASCII and ANSI rendering, and show how traditional approaches with careful buffering and low-level control often beat glossy abstractions. They also connect the dots to broader skills in graphics, scripting efficiency, and open-source tradeoffs that matter for anyone building fast, usable terminal UIs.

I Think They Are Lying To You thumbnail

I Think They Are Lying To You

The speaker argues that claims of coding being solved are misleading, highlighting persistent issues with Claude Code su

00:13:31
why you NEED math for programming thumbnail

why you NEED math for programming

The video walks through creating a rotating 3D donut rendered in a terminal, explains the math and transformations invol

00:05:02
Claude Code has a big problem thumbnail

Claude Code has a big problem

The video analyzes Claude Code's rendering performance and the broader implications of using React for CLIs, explaining

00:40:33