terminal rendering
3 videos across 3 channels
Terminal rendering sits at the intersection of art and engineering: it uses clever math and character-based graphics to map 3D shapes onto a 2D terminal, while wrestling with performance bottlenecks, buffering, and frame budgets. The videos critique hype around tooling like Claude Code and React-driven CLIs, highlight the practical limits of ASCII and ANSI rendering, and show how traditional approaches with careful buffering and low-level control often beat glossy abstractions. They also connect the dots to broader skills in graphics, scripting efficiency, and open-source tradeoffs that matter for anyone building fast, usable terminal UIs.

I Think They Are Lying To You
The speaker argues that claims of coding being solved are misleading, highlighting persistent issues with Claude Code su

why you NEED math for programming
The video walks through creating a rotating 3D donut rendered in a terminal, explains the math and transformations invol

Claude Code has a big problem
The video analyzes Claude Code's rendering performance and the broader implications of using React for CLIs, explaining