MORE Injustice Rumors??
Chapters7
Examines the circulating rumor that Injustice 3 is in development and the credibility issues surrounding the source.
Maximilian Dood remains skeptical about Injustice 3 rumors, hoping for a fresh, high-powered DC fighter from NetherRealm rather than another iterative sequel.
Summary
Maximilian Dood tackles the circulating chatter about Injustice 3 and explains why he’s taking the rumors with a grain of salt. He notes the source of the leak—a private resume tied to an artist who allegedly worked on Hogwarts Legacy and Injustice 3—and questions the credibility since the account is private and unverifiable. He recalls past leaks (including Nvidia-related hints) that didn’t materialize into a real Injustice 3, highlighting how leaks can mislead even when some details seem plausible. Maximilian argues that WB Games might hesitate to fund a new Injustice when Mortal Kombat already drives substantial sales, referencing MK11’s strong performance and the drama around Injustice 2’s longevity. He’s open to a bold, new direction for a DC fighter—something that feels different from the previous Injustice entries—and even entertains the idea of a DC-focused fighter game with a fresh mechanic, like a DC KO concept or a violent MK-versus-DC style title. Throughout, he emphasizes that until an official announcement lands, the rumor mill remains speculative. He ends with a personal wish for a high-powered, mobility-rich, non-traditional NRS fighting game featuring DC characters that could rival the energy of Avatar’s more expansive toolkits.
Key Takeaways
- Leaks about Injustice 3 are not corroborated; the source is private and unverified, so skepticism is warranted.
- Historically, similar rumors have preceded real announcements but often fizzled (e.g., Injustice 3 not materializing despite leaked resumes).
- WB’s success with Mortal Kombat may deter a quick bet on Injustice 3, given MK11’s performance and the long development cycles in NetherRealm Studio.
- A fresh direction—like a DC KO game or a high-powered, mobility-heavy fighter—could satisfy players more than another traditional Injustice entry.
- Fans crave a DC fighter with wild mobility and flashy toolkits, potentially drawing inspiration from Avatar’s bold design philosophy.
- The video emphasizes gameplay evolution and experimentation over sticking to the exact mold of Injustice 1/2.
Who Is This For?
Essential viewing for fans of fighting games, especially those who follow NetherRealm Studio and DC-related titles. If you want reasons to be excited (or cautiously skeptical) about Injustice 3 rumors, this video lays out the evidence and possible directions.
Notable Quotes
"“The source was uh pretty much a resume from an artist… and uh their work included like the next Hogwarts game and also uh Injustice 3.”"
—Early mention of the leak and how the credibility hinges on a private account.
"“I think this is a 50/50, dude. Like, you might as well pull up to a roulette table and hope that this stuff might happen.”"
—Maximilian expresses baseline skepticism about the leak’s odds.
"“I would be very surprised if they leaned on an Injustice 3, but I am sticking by my personal feelings.”"
—His stance on whether Injustice 3 should be pursued by WB/NRS.
"“A DC KO fighting game sounds really cool. That allows them to be really creative with gameplay stuff.”"
—Proposes a bold alternative direction for a DC fighter.
"“I just want a high-powered DC fighting game, man.”"
—Ends with a clear personal wish for a different kind of DC fighter experience.
Questions This Video Answers
- Could Injustice 3 actually be in development or is it likely a rumor?
- Why didn’t Injustice 3 come out after the leaks about it years ago?
- What would a DC KO fighting game look like compared to Injustice 1 and 2?
- Could NetherRealm reinvent the DC fighter with new mechanics similar to Avatar’s tools?
- Is Mortal Kombat vs. DC still a viable model for future DC-NRS collaborations?
Injustice 3NetherRealmWB GamesMortal Kombat 11Injustice 2DC KOMortal Kombat vs. DCNRS gameplay designAvatar video game mechanics
Full Transcript
Let's go. There's been more rumors. We're talking about a rumor that is kind of gone everywhere that people are assuming is just truth. Now, I'm really not buying any of this stuff, dude, until we see something. Cuz even this has me surprised WB would even do this. And the rumor is that Injustice 3 is officially in development. And the source was uh pretty much a resume from an artist or an ex artist that uh worked at Netherrem or with WB or something. And uh their work included like the next Hogwarts game and also uh Injustice 3.
Here's why I have some skepticism with this. That person's account that mentioned that is like completely privated. they're not releasing who the information of the person is naturally because they could it could risk them. So there's a lot of like you got to take our word for it, dude, because uh you're not going to be able to go find this yourself. You know what I mean? So the tough part about it is that if you go try to look this up and find a resource, you're not going to find it. But there's an image, you know, that said, I worked on this before I I've done this.
So and and how does this go back a little bit? This does have some level of credibility and it's not like malicious. This is a person that potentially accidentally put something that wasn't announced. But the weird thing is that they didn't there was they said other unannounced projects but then put Injustice 3 on there. It's like what? That's weird. And also Hogwarts 2 which hasn't been announced and said also worked on other unannounced projects and it's like for some reason we're inclined to put the two unannounced projects that they worked on already. The other oddity is that Injustice 3 about a year ago um or the chance of there being an Injustice goes all the way back to some voice actors like I think even Phil Lamar and some others had said that you know they worked on something involving the characters from Injustice or something like that.
However, there is a thing that has happened before where voice actors have said things like that unintentionally, like not intentionally misleading, but people read it in a different way, you know, like the things they said. People interpreted it as a a thing that isn't announced when it's more more them talking about the things that they have done. I don't I don't really don't know what to pull off that [ __ ] dude. I really don't. Voice acting stuff is done relatively like early ahead of time for a lot of games like this. So, there is a couple of opportunities.
The one thing I have to say about this entire leak being like valid, I think this is a 50/50, dude. Like, you might as well pull up to a roulette table and hope that this stuff might happen. You guys remember when MK1, way before it was out, like in 2021, it was like 2021 or 2022, something like that? You guys remember when we were talking about that how uh MK1 was supposed to be Injustice 3, the Nvidia leak, you know, all that stuff and people actually had resumes that said they worked on Injustice 3. So, this is kind of funny to me like cuz we have to go back five fiveish years now.
This is some somewhat familiar stuff, you know? I'm not saying that things can't change. Things definitely they could have been working on Injustice and they pivoted. You know, that that could have happened. But still, it also didn't come true, right? Injustice 3 never became a thing even though it was leaked at several points like way way way back when. Like way way way back then. Injustice 3 did exist though. We don't know, dude. Again, did did it exist? Was it a playable game? Did they have art and assets? Did they go through some sort of project?
They might have, right? They could have, but because it never became a reality, it doesn't exist. It's something that, this is the problem with leaking, giving a lot of credibility to rumors is that you're assuming that something is going to exist because people are working on something, but it just might crash out and never happen. So, until it's announced, it never existed. Either way, yeah, my take on it is that like it's like a roulette table. It's like not even a 50/50, dude. Like, you can also zero this [ __ ] I don't know if this is going to be what they do because I would be surprised if WB Games willingly put a lot of money forward on a brand new Injustice game when they do well and they're very wellreceived.
You know, we have criticisms of some of the gameplay stuff, you know, but there Injustice 2 is like in one of the most featurerich goddamn fighting games ever. It did well, but we never heard any concrete info about how well they did saleswise, especially at the end of their their tenure cuz Injustice 2, dude, that that game was only out for like 2 years. It lasted just about 2 years and then this was their old NRS cycle and then they were they were ready with MK11. You know, it's funny to me of WB of all companies to be like, "Hey, do injustice when Mortal Kombat has historically been the much bigger bread winner." And to be completely fair, I know most people really don't like MK1.
That that goddamn game went on to sell like 9 million copies. So, um, relatively successful, you know, like all things considered, it is discounted, but that still is a lot of copies. All these games are discounted in the end. That's a [ __ ] ton. That's like getting relatively close to what Mortal Kombat X even sold back in the day. I would be very surprised if they leaned on an Injustice 3, but I am sticking by my personal feelings. I don't want Injustice 3. The reason I have animosity for Injustice continuing as a game series is because of the gameplay.
I think everything else about Injustice 2 as far as making it a product from its like online features to single player stuff to costume and unlocking and all that [ __ ] right? I think that stuff's actually amazing. One of the the the precipice of some of the most featurerich fighting games in Justice 2 and Mortal Kombat 11. An insane amount of stuff to do. However, my gripe is that going back and playing those games is just tough because of what they ask you to do. That game introduced Slip Out in terms of being a combo breaker.
And it it continued into Mortal Kombat 11. I want to eat my hand. You guys forgot when you're asking for Injustice 3 that slip out existed, dude. Holy moly. And also the extremely small characters with extremely large stages where the larger majority of the roster is focused around mid to long distance excellence like where they're just really good at mid-to long distance and that's where the majority of the game flourishes. It's a projectile fighter, you know, and then you have other characters that have to just work harder. It doesn't mean they can't, but it's tough to deal with.
It's tough to deal with almost every single time you jump into the game to have to walk forward and duck for approximately 70 in-game seconds. Dude, I think there's a lot of fun stuff that's in Injustice 2, but if you're asking me, "Hey, dude, do you want Injustice 3, as I have mentioned before, Injustice 1 and 2 were very similar games." In my head, Injustice 3 just continues that mechanical relationship from the previous two because it's the only time NRS has done this [ __ ] dude. like uh in in recent Netherrem. Mortal Kombat 9 was very different than MKX, but was like a sequel to it in many ways.
So, it was a lot different. Of all their games that they put out, Injustice 1 and two are the most functionally similar. Characters just do the same [ __ ] They just do the same combos as the previous games, man. You're doing Superman forward 2, three, low laser. You're doing Batman one, two, three, jump two, like back three, wall bounce, like the exact same things that we did in the previous game. It's like, okay. So there's a lot of legacy. So to me, I don't want that. I am on board. When I've even talked to u other folks that have been critical about this, I actually recently ran into at the Mortal Kombat 2 premiere.
Uh it was Kaboose cuz he really wanted Injustice 3, but we agreed. We don't want it to play like the previous one, right? That's what I was getting at. I think there is hope that the majority of people that fell in love with Injustice or Injustice 2 specifically wasn't specifically for the gameplay, man. it was for all the other cool things that were kind of missing for even from Mortal Kombat 1. So yeah, I'm I dude I am super down if we get an NRS game that plays completely different like a completely new take on a DC fighting game where it's like high power level characters doing a bunch of crazy stuff and doesn't need to be rushed down all over the place.
But like I use the comparison just because it's current and a few people have played it and we've been seeing a lot of it. There's a current 1v one high power level fighting game where characters just have really powerful things that they get to do and it's Avatar. Avatar is really focused around giving characters really big crazy tools and a lot of other crazy mobility things to move around. So yeah, dude, if you wanted to ask me, I would love a DC fighting game to give characters those levels of power levels, right? Give characters a lot of crazy mobility and things they can do.
It doesn't have to be like a grounded footsy strikethrow fighting game for Christ's sake. Like it would be very cool if the game was giving characters a lot of neat things they can do that can move very quick. However, this is not what I want, right? I am completely fine with that. I mean, people have been saying that there's like a um a story arc in in DCU stuff that is what's it called? DC KO, which could be pretty sick. I think modeling like a new Injustice game, even if it's not called Injustice 3, dude, like a DC KO fighting game sounds really cool.
And that allows them to be really creative with gameplay stuff. Dude, to me, gameplay stuff is the most important, right? Is that what I want, though? No. And I have to go back to what I was saying in the old video and the last time we discussed this when people were all saying, you know, is Injustice 3 coming back? Cuz this has been happening forever. I want them to make something, right? There's an old game that these dudes made that was released a long time ago, like 14, 15 years ago now. And that game was not particularly wellreceived, but a lot of people liked it.
And it was kind of the beginning of story modes and NRS games. It's Mortal Kombat versus DC. I really think with the way that NRS currently is with how creative they can be with stuff, bro, I think you can easily pull off a violent MK versus DC and have either have it lean into the full mature aspect of it or lean it even into a teen rating and still be cool as [ __ ] and have violent finishers and things like that. I still think that's possible. I think it's like they have to get actually creative with it.
Again, I love the moments in Injustice 2 when Mortal Kombat characters show up and they do super violent things, you know, even in a teen-rated game. I think that's actually really cool how creative they have to get. I think the mixture of Mortal Kombat and DC has just been away for so long. And the last time we saw it was, "Oh jeez, I'm an idiot. I'm an idiot because we saw it in Mortal Kombat 11. Joker showed up." You know, they've been doing this stuff. Okay? They've literally been doing this [ __ ] ever since MK versus DC.
Injustice introduced Mortal Kombat characters. Injustice 2 introduced uh more Mortal Kombat characters and then Mortal Kombat 11 reverse introduced DC characters. So, it's like it's it's always been there. It's always been on the precipice of it like happening. It's just that the only time it really officially happened in a big way, Peacemaker, you're right. The only time it officially happened in a big way was MK versus DC. And they are a much different company, dude. Like I I am fully committed that if NRS and their current sta in their current stature with their current stuff that they've learned from all their previous games, that'd be a fully featured game in the same ways that Mortal Kombat 11 and Injustice 2 was.
And it would also be gameplay crazy. I honestly think it would. And it's not going to be a team game. No, it's going to be a 1v one about Scorpion versus Batman, you know? Like that's the that's the big Subzero versus Superman. Like that's the that's the gimmick. That's what they're like riding on, you know? That's what I'm hoping for, dude. That's my fingers crossed. You know, I don't necessarily need it to be Injustice 3. I just don't want it to play like the old Injustices. I think a DC KO fighting game could be really cool.
That's pretty much what I want. Just a completely different playing game from these guys that don't play like the older ones. And allows them to get kind of experimental. Like, let's let them get experimental and have like a high-powered NRS fighting game that is not a grounded strikethrow thing. That That would be neat. It'd be neat if characters had like double jumps and [ __ ] like that where they're all moving and smoothing around. I would love to see these guys' the this team's interpretation of like what an anime fighter is but from like NRS. Like that would be really goddamn cool.
I think that would be really cool. So either way, I just want a highowered DC fighting game, man. And to be completely real, the only time you felt powerful in like Injustice 1 and Injustice 2 when is when you put yourself behind characters that were just zapping with eye lasers and like, man, I feel great. Or you're just a complete [ __ ] using Deadshot. They shooting guns constantly, you know, like, oi, this is rough. This [ __ ] is rough.
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