XBOX returns...🔴Full Stream🔴 (5-16)

Maximilian Dood| 07:03:46|May 17, 2026
Chapters16
Discussion about transcending history and the journey, with reflections on heart, power, and song, hinting at a broader, almost spiritual quest throughout the talk.

Maximilian Dood dives into OG Xbox nostalgia—Halo, Soulcalibur II, and cranking up the Duke—while riffing on Capcom, AI backlash, and classic animation magic.

Summary

Maximilian Dood crawls back to the OG Xbox era, revisiting four-player couch sessions, the Hyperkin Duke, and Soulcalibur II’s clash of legends. He riffs on Halo 2’s blockbuster status, the glory of early 2000s game design, and the surprisingly vibrant online vibe of Xbox Live-era parties. The stream also hops between capsule histories—Capcom’s investor notes, old-school animation debates (Akira, Treasure Planet), and a candid take on AI’s impact on creativity and industry. Maximilian name-drops hardware like Shenmue’s presence on OG Xbox and riffs about the Duke’s heft and D-pad quality. He threads through nostalgic memories of E3s, old demos, and retro gaming chaos, while tossing in contemporary commentary about generative AI and what it means for artists and QA. The discussion ranges from the mechanics of fighting games (Soulcalibur II, Tekken-era inputs) to how modern studios handle IP rosters and remasters. Throughout, the chat acts like a living soundtrack—piling on memes, tangents, and spontaneous memories from arcade floors to Blockbuster days. The result is a rambunctious, wide-ranging tour of gaming culture that pairs hands-on retro play with sharp, sometimes provocative opinions.

Key Takeaways

  • SoulCalibur II on Xbox remains a high-water mark for 3D fighting-game feel and responsive combat, especially with Nekrid and other guest characters.
  • Halo 2 on the original Xbox shines as a benchmark for cinematic pacing and level design, propping up the era’s ambitious single- and multiplayer experiences.
  • Capcom’s investor-day hints at IP reboots and legacy titles reveal the company’s appetite for revisiting classics like Mega Man, Devil May Cry, and Dragon’s Dogma, even as debates about old franchises continue.
  • AI in game development and media is a hot topic in the discussion, with Max and the crew debating whether AI pushes creativity forward or undercuts artists and QA in practice.
  • Retro gaming hardware (Hyperkin Duke, NBA-level D-pad debates) and software remasters shape today’s attitudes toward accessibility, preservation, and the cost of collecting.
  • The stream blends tech nostalgia with cultural critique—synthesizing entertainment history, animation milestones (Akira, Treasure Planet), and the modern AI controversy into a single long-form conversation.
  • SoulCalibur II’s legacy on multiple platforms remains a touchstone for fans arguing about which version nails the feel the best and why the Dreamcast era still has an edge in certain visuals.

Who Is This For?

Essential viewing for retro gamers, fighting-game fans, and anyone curious about how OG hardware culture intersects with today’s AI debates and IP strategies from Capcom. If you love SoulCalibur II, Halo, and long-form host commentary, this stream is a treasure trove of nostalgia and hot takes.

Notable Quotes

"This is a top 10 Xbox list. No, we're actually going to dive into OG Xbox tonight, which we haven't done in a while."
Intro tease where Maximilian sets the scope for a nostalgic OG Xbox night.
"OG Xbox had a bunch of PC games for a while. Shenmue was on it. Crazy Taxi was on it. The latest Sega GT was on it."
Maximilian contrasts OG Xbox with competing eras, highlighting its diverse library.
"Capcom saying they straight up have IPs they want to go back to. They straight up say not Dino Crisis, not Dino Crisis, but they say like Dragons Dogma's there."
Capsule discussion on Capcom’s IP revival strategy and what fans might expect.
"AI is evil. These AI things are just there to get you to engage with them longer, to make them more appealing, to reinforce your thought processes."
Steve/Max debate on AI's social and artistic impact in modern media.
"SoulCalibur II is one of the greatest fighting games ever made. The feel, the pace, the 60 FPS on Xbox—it’s transcendent."
A bold verdict on SoulCalibur II’s enduring legacy and technical feel on Xbox.

Questions This Video Answers

  • What made SoulCalibur II on Xbox feel so special compared to other versions?
  • Will Capcom really revive classic IPs like Mega Man and Devil May Cry in the near future?
  • How does AI threaten or help artists in game development and concept art?
  • Why did Halo 2 become such a cultural milestone for Xbox and online multiplayer?
  • What’s the current state of retro hardware like the Hyperkin Duke and its impact on modern collecting?
OG XboxHyperkin DukeSoulCalibur IIHalo 2Capcom investor dayCapcom IP revivalAI in game developmentAkira animationTreasure PlanetDoomsday of arcade culture
Full Transcript
Transcending history and the world. A tale of dudes and souls eternally retold. We don't need the sh to see how far we come on our journey. How far you have to go? Searching for heart deep in the night. Pray in my heart for that special life. Shower me with love. Show me with power to save for a song to carry on. your soul to carry on even. Yo, what's up, dudes? All right, chat. We back. Hey, chat. We back. Uh, let me go ahead and throw this up here. Hey, Chad. We back. Uh, no other dudes. They're not here. They're not even here. I don't even Did they respond? They did. Responses. They both did. They both did. Oh, okay. Well, Kenny Kenny said a while ago. Kenny will be like a little late. Um, Kenny said he'd be late. Hi. Hello. Hi. Let's go. Hello. Hi. I swear you had an original Duke, but like the cord was messed up or something. Maybe you tossed it. Uh like like Harry bit the hell out of it. Yeah. Stopped working. Yeah. It stopped working. I just threw it away. Um that makes sense. Oh, I think may or maybe you you donated it to the yokal yal the local yacht club to use as a boat anchor. The the local yals. The local yals. Taking it take it down to the beach and say, "Hey, here's a free boat anchor. Here's your Duke." This is a top 10 Xbox list. No, we're actually going to dive into um OG Xbox tonight, which we haven't done in a while. uh some four player [ __ ] you know, some old games, some weird old games. And we started like realizing even more um cementing the fact that OG Xbox was really just Dreamcast 2. Uh it really was, man. Uh and it's like the same way that Sega like pioneered all their [ __ ] before where it's like here's all these crazy Japanese games and a ton of sports games and [ __ ] The biggest difference was that um OG Xbox had a bunch of like PC games for like a while. Like like in that first month is especially like a whole bunch of PC games. Yeah, Shenmue was on it. Crazy Taxi was on it. Like the latest Sega Sega GT was on it. Like dude, it was just Dreamcast 2. Um that's the Duke. Yeah, that's the new Duke. This is the Hyperkin Duke. Hyperkin Hyperkin Duke. Never. I never took it out of that box. So, we're going to see if we can get that to actually work. You know, in light in light of the PS5, it almost you're almost used to it. But dude, it feels like tech tits. Like when you hold it, it feels like you're holding a pair of robot tits, right? Like it's so weird and boat anchor bulky on the back. Hold hold me, Philip J. Fry. Like literally very weird. Uh who is that? Hello. Hi. Claw master. Thank you. Maybe the worst D-pad officially in Oh, in human history. Yeah, a garbage D-pad. Capcom was legit asking me to play CBS 2 online with that D-pad and I was like, "Fuck you. [ __ ] you." Um, Cla, thank you. Have you seen Capcom work with the Cleveland Browns to make a 90s video with Matt Pat to announce the schedule? Yes, I did. I did see that. Yes. It's almost as legendary as uh the McDonald's Street Fighter McDonald uh Street Fighter McDonald's promo. Um, it was pretty funny. It's funny to see Matt Pat there and him not talking about game theories. Uh, so yeah, there's like some pretty interesting [ __ ] this week. I made a couple of videos on it. We got a big talking point. The financial reports came out. Capcom doing well. I mean, Capcom doing what Capcom do. Resident Evil 5 is officially the best Resident Evil. Yeah, it took its crown back. Took its crown back. Took it crown back from from RE2 remake. And I don't know what spurred it. It's weird, right? I don't know what spurred maybe was there like a big sale or something like a like a big big like they're all on sale like RE4 remake is fiveucks on sale all the time like like you could get like the entirety of like the remake trilogy for like $25 at times. It would be really interesting to to see the metrics of like where were these who was buying RE5 so you know late. That didn't have it already. Is it I imagine PC I also maybe imagine even Switch 2 owners maybe. Well, the PS4 version is fully working on PS5 and PS4 was a standalone version. Right. So like like that's why R4 sold so much. Mhm. So I'm thinking chat RE5 on PS5 which was the PS4 version is running at like 60 is it not? I don't know. Is it like online multiplayer compatible like RE6? Like it just works. It's like a a modern way to play that game. Um, yeah, it's at 60 with online. Well, there you go. Uh, that makes sense. It's always available then. You're you're playing like a decent version of the game without like the weirdass Windows compromise that RE5 has on PC cuz there's some funky [ __ ] It's like games for Windows Live. Dude, I had to like jump over some turn off the color filter on PC, though. You can't It's a mod. That's a big That's a big uh It's a big selling point. It's a mod. Um, so yeah, that was interesting. It was also interesting that like Monster Hunter Wilds didn't move at all even with its like finality content which was good. I showed you guys that fight. It was like yeah this is really cool. Go. Um this is really good but it it just goes to show that like that game has no draw, Like literally no pull. No legs. Zero legs. I think I think they sold enough. Michael, thank you. I don't know how much they spent on it. I'm sure they spent a lot on it, but it sold like 11 million copies or something. It did. Well, well, it did 10 million in like the first month. Yeah. And then it just and then it's kind of for a year now. On the one hand, it's like, okay, it doesn't have any legs. The other hand, you made your money. They didn't lose money on the game. No, they definitely regardless, they didn't lose money on that game. People bought it. People played it. The the I guess the story here really is that well, people really weren't interested in continuing. I mean we again we don't have the metrics of what is the daily numbers for wilds versus we do have the metrics wild for rise whatever rise continued to sell rise contin weirdly like millions of copies I think rise is actually a really fun game and it's a really easy game to just blast through it is like it's more streamlined than even world was in a way I think it's funny that it goes to show that like the graphics technically didn't matter no that's crazy well they mattered in world to get people into it Sure. You know, cuz that was like that was that was the hook. That was your Yeah, that was like your gameplay was the draw. The thing is though, Rise being low-end means that gosh, there's a whole lot of PCs out there that could run Rise. Maybe you might have struggled with World even. That's a good point. You have a ton of people. You just have so many more people who can play Rise. I think it I think it just boils down like the confounding argument that or the compounding argument that I even have for fighting games, which is that the graphics will get you in, but they won't keep you, right? And if you but if your game has great visuals and a really good gameplay hook that makes you want to come back and keep playing it, bro, you're now you got now you got a goat. I mean, this is kind of what I've also said about I mean even just like you know the the you know the goonery aspect of stuff where it's like I said it's a hook. It's a hook. Well, I mean like it doesn't sell like it doesn't sell it's hard to sell a fullric video game on just you know sex appeal. Sure. Free to play different story. Hey man, my hook you got you in. I'm in the system of playing the game. It's it's cool, but it's like Rumble Roses and you know just a bunch of other like flops like Xlades if stuff like that where I'm like things have to be good, right? You know, if you play like people like Stellar Blade because Stellar Blades because apparently the gameplay is [ __ ] because it's a fun game to play. You know, if if Stellar Blade was just the looked like that it was completely mid Souls like say it was terrible to play, right? They wouldn't have sold that. They would not have had those numbers. Dude, there was a hilarious quote that I saw of somebody that had a bunch of compilation of anime stuff from the 80s. And it was like all this crazy like Macros and Pat Labor [ __ ] of like all these robots and like thank you Kyh all these like robots animating and the functionality of seeing things and gears and stuff move together like all this crazy [ __ ] It's like damn this is so cool. And somebody had a great moment where it's like you can see the moment in time when anime was dominated by a where the creators of anime was dominated by a whole bunch of engineering nerds. And then it got taken over by perverts that like happened in real time like where the all the engineering dudes that like were hyper nerds and into anime and they became directors and [ __ ] got overtaken by perverts. It's like touche. Touche, which you know, frankly, the engineers were also perverts. I mean, sure, but like you can kind of see and it was like season two or something like that, you know, Invincible, you know, they were getting there was like some kickback cuz they were like hiring animators who did, you know, Rule 34 art for on like Patreon or whatever, right? And they're like I'm like, "Yeah, like but think about it. It's a superhero show. They're in spandex. Who knows anatomy better than than a guy who has to do it for a living?" So, I'm like I don't really I'm like I don't even see the problem here. Like I I think if you're if if if that's if that's your audience or if that's your animation pool of talent and you're like, "Okay, it's been taken over by perverts." I'm like, "You know, this is great for cape [ __ ] This is wonderful for superhero stuff." Like, "All right, make superhero stuff." You know, when we get a bunch of engineering nerds, we'll go back to robots. It It made me realize that especially in like the early 90s and the 80s, dude, there was like Akira was like one of the big ones obviously, but there's so much crazy dystopian sci-fi. Like it's like a it's like an anime genre. Yeah. Like a defi a definition of it. Like the wings of Honami's and uh or how the hell you pronounce it. [ __ ] Venus Wars and [ __ ] like that. Yes. So that was what I was going to say. There's one I haven't watched. I've just ever seen clips of it. Literally the Miyazaki short. Yeah. Like there's that one where the guy's like on like a unicycle bike and I'm like, "Bro, why does this looks insanity good?" Literally Ghost in the Shell. Like many of those things are just like old crazy dystopian sci-fi [ __ ] On your mark. Yeah. Yeah. on your mark is like the perfect example of it. It's like, god damn, I love this [ __ ] dude. And it just doesn't exist anymore. It's really rare nowadays. The thing that I personally that my I have a personal issue with animation wise right now is I hate I hate CG cell-shaded vehicles. You know, I really don't cuz cuz it's hard to animate. I just don't like it. I don't like it at all. What was the Disney movie that did that Treasure Planet of it, but it was like a cat movie. A cat movie. It was the old [ __ ] cat movie. What the [ __ ] was it called, Chad? Cats don't dance. No. No. This is like This is like late 80s. Late 80s where they had they 3D modeled the cars and aristocrats. Arisat. That's like 70s, dude. It It's one of them is like, you think of Oliver and Company? I It's It's There's a cat in that movie. And there's a CG There's a CG car in Oliver and Company. Is it Oliver and Company? It might be Oliver Company. Definitely a CG car because it it is it is like late '8s. It is late. Yeah, it's like 88. And they technically 3D modeled the cars and then drew over them. Yes. And then they move them in 3D and then just like Oh, okay. And then they draw over each single one and the cars look like really smooth as a result of it. So they started doing that [ __ ] like that early. That early. Yeah. No, no, cuz Sykes or or No, Sykes is the the other guy. This is the the good guy, the bad guy. He has a big like Lincoln or something in his CG. Yeah. Yeah. And he gets he gets run over by a train and he has one of the like most brutal Disney deaths. But this is what makes um the best vehicular like what makes something like Red Line so cool is that they almost have no vehicular consistency. They're animated like Ren and Stimpy, dude. Like the car on purpose. It took four years to do or or multiple like some amount. It was a huge unfortunately kind of a flop, but like it took them like four plus years and it was all handdrawn because the director was like he wanted to do the thing where it's like they boost they stretch. They go like the the vehicles in that in that movie are not like on model like necessarily like and this is why even things like Initial D and stuff like that always had CG cars. The cars were always in CG and they just got more stylized to look 2D over time. Uh but there's one movie that really has godamn [ __ ] incredible vehicular animation that is just like whoa, dude. How is this so consistent? How is this so good? Because vehicles moving around and driving, they look weird. They morph and it's hard, dude. It's Akira. It's [ __ ] bonkers, dude. Like they have shots where the cars go from perspective shot, offscreen, right, close camera to offscreen left, and other characters are following and like the blur lines are happening while the camera is panning to the left and right. There's an entire goddamn parallax shift happening at the same time. I'm sitting here going, "Dude, this is like [ __ ] temporal physics level animation, right? There's an in there's like the tunnel shot or something. It's [ __ ] is literally the tunnel shot which is there's like I don't know four to seven layers as an animator. It's just like I don't get it. Like I I they they just people died for this. Yeah. Like [ __ ] just died. Like you had to sacrifice human blood had to be sacrificed and that was literally true. Like people they just threw human life at that movie until they made it. Yeah. Thank you Ky Kyh. Thank you. Like Chad, if you go back and especially look at the first 30 minutes of Akira, which had the most budget of the whole movie, the movie's budget teeters out in the last 15 minutes, which is like unfortunate. Like the the realization moment with Keda and all that stuff, it it actually doesn't look as good. Um, but bro, the first 30 minutes of Akira is mindblowing that there is zero CG. There is It is all handdrawn [ __ ] Like, it is [ __ ] crazy, dude. Yeah. Which is why I don't like CG cars. Yeah, I don't like stand because they stand out. Like even on a basic level of like how you could have the most technical, most wellan animated CG car, but you put a you put a 3D next to a character or a model. Yeah. Yeah. On on handdrawn cellframe animation and it just looks weird. It it looks like it's not part of the same universe. It you are aware that it's something is on top of another thing. Like it it to me all it does is just take me out of it. Yep. And that's even in and and I I don't want to I think they were kind of getting there with um the deep canvas technology Disney developed and only made it for like three films. Oh yeah. The stuff that was in Treasure Planet and Tarzan and Tarzan. Yeah. Yeah. And it it still didn't look good to me. Like it still looked off. It it looked off and I I don't I don't like the envir like some And I think when it's it's so funny in Tarzan when the environment isn't using deep canvas and it's just a painting, it's so obvious. It like it looks good. And then when it when you when they use the deep canvas for the leaf, it's really obvious. It's like, okay, well, the leaves are moving at 30 frames and everything else is moving at 20. That's the problem is the sync, right? Like getting it synced up to the handrawn because when when you have handdrawn, like there are moments where you'll have to hold frames every once in a while, right? Where you're not going to you're going to be on ones for most of it, which is like 24 actual drawn frames per second, but not all the time. Yeah. And because of it, if you have a hyper moving background, [ __ ] just doesn't look like it's lining up exactly. There was such an interesting thing I remember hearing about from Pixar when they were doing the first Toy Story movie, and there's a moment where Buzz is just looking out the window and he's just supposed to be like like having his oh [ __ ] moment. Epiphany moment. Yeah. Yeah. And they're like, well, we we were just going to do normal animation. You could literally just draw the character looking like that and just hold on that. Then he said, we realized it actually looked like the movie froze in CG cuz he's not moving. Cuz nothing's moving. And it actually looked like the movies there's something wrong with the film. I think they g that's when they gave characters breathing. Yeah. And so they they said for that scene they just added like raindrops like reflection or something just show mo they had to be movement somewhere on the screen otherwise people thought the the movie froze. And it was kind of interesting how CG has that weird effect where you can't like we learned early on for like the early CG movies we we couldn't freeze. We couldn't have moments you know like that just because it looks wrong. True. So, which was a really interesting thing to to sort of think about, too, how you're so used to so much hyperotion, especially early CG, that when it's not moving or something's not happening, it's like, is this frozen? Did it Did it freeze? It's It's funny to like to think back on it. And I don't know if you you didn't go to see uh Advent Children again, did you? We saw Didn't we see We saw one of the re-releases, didn't we? We did. The one before Rebirth came out. Yeah, I think so. I that was still like granted story and stuff not particularly great but it's weird how the action sequences hold up and very few CG movies have ever done that even since like it's bizarre isn't there like stuff cuz in Advent Children complete there's like newer scenes oh they look way better and they look way better than the old it it it's it's like no [ __ ] like the old scenes were rendered at like 480p right or like maybe 720 and the new scenes are like 1080p so they just look way better. there's there's some jarring moments of Advent Children Complete where it's like it the quality of the seat sheet literally jumps a generation. It jumps a literal console generation mid movie like and like what and not and not even like they never upscaled the old one. So when you get like the 4K the 4K is uh just old looking. It's just blurry. It's like yeah dude this movie was rendered in like 2004. Like HD TVs did not even exist yet dude. Like so the craziest part about it to me is that like even in that time what they were doing with the camera which is like this is this is the Nurian [ __ ] where it's like Namura is not the best like direct storyteller but god damn can he can he make a scene like holy [ __ ] can he create like a captivating action scene like what the [ __ ] dude because most of those moments are like dude CG was not doing this for like a long time cuz I mean they were premiering it I think at the Venice Film Festival for the Avent children originally. Like that's where it first debut because it was it was a thing like it was a statement even it it was like cuz everyone thought Square like you know blew their load and like missed their shot with Spirits Within. And then Advent was like no our animator still got it. It was almost kind of like a a statement. I feel almost like no, we we can do an incredible action sequence in CG. Like, yeah, that movie didn't hit, but what you know, King Slave, dude, I I've seen the action sequences in King's life. They do they're not that crazy. Like, they're pretty grounded. Like it's comparatively comparatively speaking like you know the freaking Advent children like like for example there's there's a sequence in Advent Children where Cloud fights two guys as they're all three of them are driving bikes going 80 miles an hour through a tunnel and the the the sequence is mindblowing. It's mind-blowing that you're never lost as far as what's happening. The action is all over the [ __ ] place, dude. But how they get from point A to point B isn't like completely unbelievable. Like it all has like a weird grounded aspect to it, which is why the the final battle resonates so hard with like Sepharro. What they do and where they go and how they get there from each moment. Like it they're so [ __ ] cool. I'm like, dude, like they don't make scenes like this in in in CG pictures. Like just in general, like even in live action, these scenes don't take this long. Like even if like Marvel movies and [ __ ] like that, they don't they don't get this intimate and personal with the action and camera. They cut and they go someplace else. And no, we're just here the whole [ __ ] time. It's like we have to follow the action the whole time. Dude, this is really crazy. I think I appreciated the movie more. Actually very hard to do. It is like there's a reason why why a lot of film action sequences get the [ __ ] out of there cuz you know what they look like? They end up looking like Black Panther 1. Like I'll be honest. Like and like just just compare like so what was like the one of the biggest movies where you you mostly got an uninterrupted look at two characters fighting that were CG? Black Panther one and it looks like a PS2 game. Yeah. Well, they were insanely rushed on that. True. Like they they they there was because it had to be before Avengers and they they literally had like this stupid deadline of like weeks or something. So there was like this like every everyone who worked on it knows like we know like we know they needed to they needed to think about those shots a little bit more because where where the camera is and what it does is like it doesn't feel like grounded at all. It feels like it becomes like like a fantasy thing. But it also goes to show too like on a on a sort of flip side where it's like why is that movie still good? Because of the characters, the writing, you know, you care about what's happening. So the movie is great. You can forgive some everyone forgives the final the final 15 minutes the final woof of a fight cuz they all know we all know it's awful they all know it looks bad. Black Panther is an amazing movie because everything about it is really good but like and and the final sequence of the characters is really good but like we tend to ignore the parts that are bad because the rest of it is so good. Yeah, it's very true. Um, so that's why that then that's where it's like okay like yeah there's reasons why you know in and what it is difficult to do CG animation and make it any action live action 2D any longer action you know make it hard to follow in complete digital space like which is another reason why like the Avatar movies are really impressive because their action sequences are all digital and you're not really confused by what's happening right so I mean Avatar is such a good example of like okay Avatar versus Black Panther where it's like Black Panther We have weeks. Yeah. Yeah. To do us and then the other one's like literal years to do it and it's like why does Avatar look so good because years like this what happens when you get to lock down for years on end. Yeah. Uh as as now that happened before. Yeah. That's a good example of like where we were at technology-wise. We were at Matrix 2 right around that time frame for like CG action sequences. Having children. Yes. Like right right around that time frame. That was like the most impressive stuff you had seen was effectively Neo versus the Smith finale. And uh yeah, right around Advent. Yeah. What was that? What 2004? It was 0405. Advent Children was technically 03 somewhere in the 035 range. It came out in ' 05 here. Uh but the Matrix was 2003 for Reloaded and Resurrections was 2004. So that's where we're at. It's like that same couple year time span of how like the digital [ __ ] is working. And yeah, it's like the the the best example is like the Neo versus Smith final scene. Which effectively is just a Dragon Ball battle with really good music. It's like this is okay. Like, you know, so that's again really impressive that very few directors, even the big ones, are able to are able to capture and figure that [ __ ] out in a way that feels like good, you Yeah. Uh, and then they actually do a better job with like Speed Racer to be honest. They understand they understand digital space a lot more. I saw that on IMAX. That was that was like almost religious experience. Did you like the story? You know what? Coming back to that movie cuz I only saw it in theaters with with you guys when it first came out cuz you saw the preview. You got us all to go see it. I hadn't seen it since then. So, me me and Naughty, we went and watched on IMAX and I think I liked it more. Yeah. I think on retrospect having not watched it since it came out and then watched it for the second time like I actually like this. It's a very earnest and cheesy kind of movie. Yeah. But it's it's kind of like like but it has hard you appreciate the story more. I don't know if it's cuz you get older or whatever, but like it's a really it's just a really good family film. You know what's makes it also a good family film is that there the the drama is that the brother leaves. Right. And then and it kind of feels like a little bit of then you everyone thinks he's dead, right? but there's not the family doesn't fight amongst themselves that much, you know. Yeah, there's disagreements. Yeah, there's it's purely anime. It's very Yeah. I mean, just it doesn't fall into the stupid traps a lot of like family drama films tend to do. Like the mom, the dad, the little brother, the main character, they all work as a family. Like no matter what happens, they all are to like they're unbreakable. Yeah. They they're like it's just such a strong thing and it's like okay. Yeah. Like it's kind of nice to have a family movie where it's like everything's about family. Yeah. Well, the family doesn't have like weird like drama moments like you know I'm going I'm going solo speed or whatever. And then like you know the whole thing with the brother which is like he faked his death because he needed to protect his family. And he needed them to not know about that kind of thing. I always like that moment where he tells Speed he's like he's like I'm not your brother. And I was just kind of like yeah you are. And I'm like, "Are you" I'm like, "The funny thing was I watched the I watched the movie and I'm like you like, "Yeah, he doesn't look like him." I'm like, "Yes, he does." He's like, "No, he doesn't." Cuz like the whole like I was just thinking in my head the guy at the beginning of the movie, I thought he did look I thought Racer X looked like him. I didn't think his face changed at all. But he did do the whole facial reconstruction surgery in the movie, but I'm like, he looked the same. And my wife's like, "No, he didn't." I'm like, "I don't know. I thought I looked the same." I was like, I would have just gone with it. It's been forever since I've seen it. But again, yeah, I saw it without digital anything for the most part. And um I still liked the story. I still thought it was like I actually dug the movie. Like I did not need all the visuals to be there. So I never I don't even know remember if I saw the movie. It's in its entirety with all the CG. I remember we we went we might have seen an opening night. That's it's been long enough now for I saw opening weekend and then I saw it like a month ago. Yeah. Uh, and it's it's honestly it was better on second watch cuz you just you know one you know what you're getting. It is a cheesy familyish film. It's based on like a ' 60s7s anime, dude. Right. And it's even it's it's even way less grounded than the anime it's based on if you can believe it. Cuz they're doing really psychedelic stuff in the movie and the way it's presented. And there's something about it where I'm like this is so earnest. It's like a JRPG. It's extremely earnest. Yeah. It's very like and it's just and and it works because I and I and you start when you accept that the world is ungrounded is untethered to reality for the most part you you accept that you know what roll with it you know. Yeah. It helps too because having something so cheesy and earnest in a world that's so unbelievable Yeah. does work. That works. Yeah. Yeah. If if if the if the the neighborhood just looked like a normal neighborhood that'd be fine. But the fact that it looks like a PlayStation 2 neighborhood You know it's like all right so this is very fantastical. Yeah. Um, so yeah, chat, big [ __ ] this week. Uh, the Capcom sub was interesting. Capcom saying they straight up have like IPs they want to go back to. They straight up say not Dino Crisis. Not Dino Crisis, but they say like why Dragons Dogma's there. Not Dino Crisis. We don't really That doesn't really pique my interest very much. No. Dragons Dogma. What else was there? Um, Mega Man something's coming. So, we don't know. Did they say anything about Breath of Fire? No. No. Devil May Cry is there? Devil May Cry is there. Um, the hell's the other ones, dude? Ace Attorneys there, which makes sense. Yeah, but these are not No Darkstalkers, no Marvel vs. Capcom, these are not like IPs that were buried long ago kind of thing. These are like, okay, did they Yeah, like Dead Rising was there and it's like, dude, we just had these games, right? We just had a Dead Rising remake and it was kind of like, eh, most people But granted, they're not going to put like most most of the things in there they've already done things with. So, I know they don't they're not going to make announcements here. You know, them them saying that we're going to continue making more Devil May Cry. It's like, well, no [ __ ] Like, we know that's going to eventually happen. We we should not have had to wait this long, don't get me wrong, but I mean, someone asked me like after like, Devil May Cry 5 is going. They're like, "Oh, what do you think they're going to get to how soon you think six will happen?" I'm like, "I don't think six is going to happen till the 2030s." I'm like, "Why?" Because, you know, it it'll be a while. Went off to do they did the we do it for Dragons Dogma 2. I'm like, "So, he's going to take years to make Dragons Dogma 2 and then it's going to take him years and years to make get to six." Then he quit. It'll be a while. So, I'm like, even um yeah, Chad saying Lost Planet, it's like that wasn't on there, Chad. And that [ __ ] ain't coming back, dude. Like, people people kind of forget that Lost Planet one was kind of successful. Lost Planet 2 was not like it. I I love the And three didn't do nothing for it either. And three, they reinvented. Two was so unsuccessful that they reinvented Lost Planet completely as a Dead Space like light and it was even worse. So no, that [ __ ] is cooked. You have you have a better chance of remember me too. Do you remember the weird anime Lost Planet that didn't come out? That that only came out in Japan and it was also mediocre. Yeah. And apparently was that is the dookie duke. The dookie duke. Jeez, it's extra extra dookie. This [ __ ] over here. Can you not hear it yet? A brand new freaking Duke. Yeah, I just opened it. I just I've had it forever and I just haven't actually like popped it open. But why though, Chad? Look at this thing. Cuz we're going to OG Xbox. Oh no, we're talking about it. Xbox is going through a big old rebranding and [ __ ] We're going to the new CEO um you know, hopped in. Yeah, she was like um changing things up and making it all fresh and new and all stuff like that. So, I mean, I think we should talk about like we'll get into the discussion of like what art [ __ ] is that we would like to see out of that, what it could mean. Crazy, man. Why would it mean it controller? I'm nuts, man. Yeah. So, I don't It's like a lot of that stuff in the Capcom site made sense of like what they're going to bring back, but most of it they already have. How do you feel about the elephant in the room with him? Which one? The Gen AI thing. Oh, if you go back and read it, I did. I did. And and it it kind of sounds like they're covering their base by saying it's for pre-production. Yeah. Brains. They kept using the word brainstorming, which that's nice, but I almost feel like that's there was a line in there where they said generative AI to be used uh not in creative works. To to allow for creative works to be done by other people. It's they they described it more like to to do mundane Yeah. But and the thing is there are multiple people saying like everyone's been doing this and the reality there's there is a reality probably everyone every single company you know except Nintendo has been doing this they've been doing it it's already happened and to be honest like some of some of those sides it's like I don't want it to be making art dude that's the thing too cuz he kept saying for brainstorming we have all these logos and a TV and a billboard and I'm say that I heard that yeah that was in that was in that one and I was just kind of like and everyone says this too and I'm just like that's what a concept artist is there for like and this isn't Capcom spec like my issue with that isn't even I mean it is with Capcom or for for I think it was Suji Motor whoever said it and and every other company that said the exact same line and I'm just like that's what your concept artist is there for brains like we don't put it in the real game we use it for brainstorming and it's like like that's that's what like come on Capcom was famous they had the best logo makers in the industry let's go to the 90s let's look at those Capcom logos that's some of the greatest logos you've ever seen. As example, I think uh the the the [ __ ] that I am um intimately okay with AI being involved is like testing and [ __ ] stuff like collision detection and [ __ ] like like controller detection, controller bugs in certain areas, menus, like things. I understand especially for like code like I don't want to say vibe coding but like you know for for check stuff like that or like button cuz that what that opens up is QA to work on cuz that the best time. Holy [ __ ] Whoa. God damn. Lood with 50 [ __ ] yes subs. WHAT THE [ __ ] AND ANOTHER ONE. Jesus Christ. There it is. Uh thank you Llood Jam chat. Get dodging. Move your slow asses. Ah. What's wrong with you? You're so slow. You got hit by that guest sub [ __ ] That's unfortunate. Get shot, chat. You have to start healing. Are you ducking quickly? Um, I was going to say, um, the best time to use AI is, uh, during the Kunimitsu trailer. That was the best time because, you know, the AI that they use for the English version of it was way better than the Japanese one. What are you talking about? You haven't seen the Kunimitsu trailer? I watched it live. Yeah. Oh, was it in Japanese? Oh, that was terrible. No, you should see it in English. The actual AI for it in English is way better. It's like peak. It's peak trailer. Wait a minute. Were you watching an autodub version on YouTube or some [ __ ] It was a [ __ ] night. You haven't You haven't run into autodubbing yet? No, I haven't run. That was the first time I ever [ __ ] experienced. Oh, dude. Like I I watched some like Japanese fighting game people and and it YouTube defaults auto defaulted defaults. I had no idea. So they're like, "Hey guys, what what WHAT WHAT'S UP GUYS?" YEAH, what's up guys? So weird. And it was some ENGLISH CHICK GOING HIYA he and then she tried to imitate the uh uh what was it like you know the and it was so freaking hilarious. It was so I was like what is happen now? Granted I didn't notice it the first run through. I was like yeah whatever just go through the trailer and the chat was losing their minds and then I was like what's the difference? I don't get it. Dude I switch to Japanese. I was like, if we're in if we're in the anti- AAI train right now, I watched I watched the John Oliver episode uh uh the last week tonight about AI chat GBT like chat bots. And it just it just once again like my understanding of this is that this [ __ ] is actually [ __ ] evil. And like the the whole point of it is that they they're not making any money. My this is without watching it. They're not making money on this [ __ ] on these like chat these chat bots. So they have to like incentivize ways for you to spend money on it, right? So that they usually do that through sex or they do it through complete uh what is it? Sycophenty like sicko what is it called? Sycophony sophony where they where you're always right where it's like oh yeah yeah it just it just reinforces your your beliefs and that's how people have died. Why why does sycopancy thank you that's what it is. Why why does it do that? Because what is the goal? To make you feel like you need this [ __ ] to make you to make you truly addicted to it. So that's the whole point of it existing and talking to you in ways that make you either attracted to it or I'm going to or like the the whole point is money. The whole point is that they need your money, right? Do you remember Bladeunner 2049? How good that movie was? Cuz remember how how love and joy was like his girlfriend? His AI girlfriend. There was even that thing where she's like, "I've seen your code. There's not much there." And then the whole crux of the movie was like she told him he loved him even when she died. She went off the grid for him. All that stuff. And then he's on that bridge at the end and she sees him and says like, "You know, you look like a good Joe." Literally the nickname he thought she came up with him. Yeah. And it was just like the whole That's his breaking moment. The whole epiphany moment of him having that. I'm like, and it even says in the logo, she's everything you want to be. Like we enjoy our product, don't you? Wallace Corp. I'M LIKE, "DANG, THIS MOVIE WAS SO GOOD." Talk about the guy who thought he created new math. It's so [ __ ] crazy, Oh, man. I'm Steve Pop. I'm about to rant, man. I'm about to lose it. By the way, I have a question. I'm about to [ __ ] lose it. Steve pops off for whatever reason. I have a question. Have you guys ever used this [ __ ] No. Have you ever used a chatbot for anything? A chatbot? No. No. I've never Okay. literally whatever's in whatever's in the stream things. So like if someone types a command like you know exclamation mark game and then like I'll manually type out what the auto response is going to be. I have never this is the extent I have never unironically like searched it out to find a thing like no no I've never done that. I've I've always done it for a joking reason like who is Maxillion dude to tell me something about myself that's wrong. The most technically I've used it is technic cuz Google does like forces it. So, you Google it and then it's the first thing and then you scroll down and you look for Okay, where's a human response here to either confirm or deny this? So, pop off. Go ahead. HERE WE [ __ ] GO. UNBELIEVABLE, GUYS. UH, I'm about to say this is why I don't like Pragmata. Just going to say [ __ ] Pragmata is a game that tries to normalize the idea to have a [ __ ] relationship with [ __ ] AI. I DON'T GIVE A [ __ ] HOW CUTESY SHE IS. YOU MISSED IT. I DON'T GIVE A [ __ ] HOW CUTESY SHE IS. I'M ABOUT TO GO FULL I ROBOT. I'M ABOUT TO GO FULL I ROBOT. IF YOU MISSED THAT PART OF the story, it's not an AI. The girl. It's the guy's daughter. It's like a consciousness transfer. It's a conscious. It's a ghost in the shell thing. Okay. But the thing is all it's doing is replicating what the daughter is. And it's not real. He's talking to us like it's real. The only thing is that the daughter's consciousness consciousness is in there, but all it's doing is ones and zeros. It's just responding and telling him all the things that he wants to hear. Just like the [ __ ] you were talking about, like, oh, it just, you know, what's No, no, no, no. That the the robot, they decommission the robot because it has emotions. THE ROBOT HAS THINK OF WHAT YOU'RE SAYING. THE ROBOT HAS EMOTIONS. IT DOESN'T. It's just responding. The difference is that it's not there to gain something, It's not looking to gain something from you. That's the difference in pragmata. The problem is is that it was too human. Killer decommissioner. Uh I it does it does nothing for us. So then we need to bring So we need to make eight which is just here to specifically fulfill the role. They said that the the robot it's or the the um the the prog cuz she was the first one. Her sister was she's the [ __ ] up one that can't get the job done. Sixth one. She's the sixth one. Remember there's she's she's seven and then eight. That's right. Okay. Sorry. She's seven and eight. The villain is like the eighth one they've done. Right. And the villain is more closely to what you our modern interpretation of AI is. Well, I mean that's the idea because it's it's it's it thinks what what is what is eight doing? The eight is doing what it thinks her dad wanted in the first place. It's fulfilling a demand and and and leading into his ideas of what because it's just following a program. But Diana doesn't do that and that's why they decommissioned her because she was programmed differently. She's not programmed. That was her problem. How did David Menin end up in this plot twice? That was that was her problem is that she was she was effectively she was malfunctioning. Malfunctioning because she was unable to produce the results they wanted. Too human. Pretty much I I can't I can't I can't. But the bigger issue is that modern AI as we understand is it sucks is manipulated by a giant mega corp to get you to feel like you're connecting to fake [ __ ] For a lot of that's not the case. And I Well, what was the point of it anyway? Because it was going to go to Mega Corp in the first place. That was the whole point. But the point was he was trying to make a body for his daughter cuz she was terminal. Yeah. He was trying to literally ghost in the shell his daughter, right? The endgame was to put her to put her, you know, body. But the the company killed the daughter. And so how did he even get No. Well, the the the point was to cure the crazy psycho cancer that the kid had. Right. Right. Initially. And when Diana could not do it, decommission her. Yeah. Useless. It doesn't matter if they've created life or something like they didn't care. Like we've created like digital life. We don't care. All I want is to say my daughter this won't work. And it really comes down to is it even possible to create digital life or are you just creating a program that is following the orders of what you want it to do. Well, I think that's the point of the game at that point is that is that Hugh finds out that this weird this weird robot kid is weird and then he finds value. He sees himself in her. And I understand his connection to it, but it's still a [ __ ] robot. It is a consciousness that can be replicated into a bunch of different robots. Don't forget that he just uploaded whatever it was that his daughter had into the robot and then it started functioning whatever it was supposed to do. It may have malfunctioned at 7 and then it probably worked properly at 8 or it malfunctioned at 8 and is working properly at 7:00. We don't [ __ ] know. That's not really explained. Yeah. What is understood is that this [ __ ] person is not real. REGARDLESS OF HOW YOU LOOK AT IT, it is still just an algorithm responding to what you are telling it so that you could feel like you are my father to it. It had actual emotion. That was the problem. They they they thought they were they they created life but he didn't like in one of the dialogues they say like we might have created life and he's like it doesn't matter, It does. She doesn't fulfill the demand that I need. We have to decommission her. How could it have emotion? Well, that's the fantasy of it, dude. Okay. Like, like it's a it's [ __ ] You're playing a VIDEO GAME. I'M PLAYING A VIDEO GAME. THAT IS THAT is normalizing this [ __ ] It's not normalizing. I implore you to watch both Blade Runners again or watch like watch Steven Spielberries, right? Ghost of the Shell is more in depth than that [ __ ] Ghostb way into that [ __ ] It's very deep into the This stuff is an honest like dad daughter sort of story. It's not trying to get too deep and I I totally get that. I just don't want it to get nor and again Simmons, you you're you're in that ideal where this stuff is, oh, it'll never uh uh be real. Uh there's too many moving parts. THERE'S TOO MANY MOVING PARTS. OH MY GOD, HE'S STILL UPSET. I'M STILL UPSET BECAUSE HE'S WRONG AND HE WON'T ADMIT IT. HE'S WRONG ABOUT IT. STEVE still thinks we're going to have armies of of [ __ ] FULLY AUTONOMOUS BINDERS. DOESN'T UNDERSTAND THAT IT'S ALREADY [ __ ] HAPPENING. In the matrix, LITERALLY WHAT WE [ __ ] BEEN WARNING PEOPLE ABOUT IS actually happening. THEY LITERALLY HAVE DANCING [ __ ] ROBOTS IN CHINA RIGHT NOW. SURE. WITH [ __ ] SWORDS, STEVE. STEVE, the [ __ ] the future of of machine warfare against humans does not look like iRoot. No. No, it doesn't. It looks like drones flying around shooting people and little [ __ ] dogs. No, the dogs are stupid. It's drones, dude. It's absolutely drones. It's drones pointing at you already have the so it's not going to be practical. It's not financially PRACTICAL TO HAVE THAT. YOU CAN MAKE THEM, BUT IT'S NOT GOING TO BE I DO REALIZE THAT THEY ALREADY said that. Yeah, we're probably going to start. CHINA HAS ALREADY SAID THAT [ __ ] THEY SAID, "YEAH, we're looking into that. We're actually going to But but the warfare isn't made with like autonomous human looking type feeling machines cuz that's way too expensive. It's with cheaper [ __ ] drones that can get blasted out of the sky. I totally get that. But the idea of making a little girl into a robot to give you feelings of you being a dad, but she doesn't go for that. That's not her goal. What is her goal? Her her goal is that she has none, Like she doesn't learn. She's just she's just picking up [ __ ] which is which is why she starts reflecting the [ __ ] that Hugh does like an actual child, Like she starts reflecting Hugh's ideals instead of the father that is so encompassed with only getting his goals, which is what eight does. That's the whole point of eight is that the she she encompies the dad's bitterness and spite about what happened, right? Because she's I'm going to blow up the world because of it, you know? And and because Diana is so flatline, she's like a kid being born. And she doesn't [ __ ] know. She carries emotions and feelings and stuff, but she has no memory. She doesn't know what the [ __ ] anything is. It's literally like a kid. They're both kids. No, no. The other the other one doesn't have the emotion stuff, though. The other one is is literally Grock. Yeah, I get that. I get that. The Grock is eight. That's the whole point of it. It's just going to reinforce the the feelings and ideas that you're always right. Even if it's evil, the bad the see the bad guy that you think is the in the game is actually the bad guy. Well, I know eight is the AI bad guy. I know 8 is the evil version, but again, is it evil if it's just fing pork protocol, right? No, it's not. It comes to conclusions and reinforces thought process that chat GPT does and [ __ ] right? Even though it's like, oh, I think of killing myself. Well, let me help you out with that. And that and that's what we're doing. That's exactly what is doing. And it's like my my dad could not fulfill this. Turns out that humans shouldn't be able to fulfill anything. I'm going to take them all out. It's just reinforcing this weird negative thought process instead of asking questions. And what does Diana do? It only asks constantly asking questions like like a child. Like a child. Like so again, they want you to connect with the robot that is literally a child in everything but like you know physical like flesh form. Was it the real Diana's consciousness put into all of them? All one through seven. So one through eight. We don't know. We don't know about one through six. Yeah, that's not really talked about because we only know about seven and eight. We only know about Diana. And we just know that she's decommissioned like almost immediately. I don't really think Pragmat is meant to be a pro or or or negative. No. If anything, the entire also it doesn't think about that. The game is also too juxtaposing thought process. Hugh hates AI [ __ ] He hates it. He he goes in and he's like, "Oh, these AI bots again taking our [ __ ] jobs and [ __ ] Oh, look at these bots trying to make this AI city. They'll never get it right." He does that the whole goddamn game. He's like, "These [ __ ] AI robots we GOT TO GO KILL AGAIN. It's like taking over everything." Like he he he's worried that they're all taking their jobs. It's their own version of Iroot. I get it. I I I get that that's what they're going for. And then he sort of learns to like the I the same thing with the [ __ ] movie. Like No, he doesn't learn to like the idea. He never does. Well, he learns to like the the robot itself. It's one character because she is not like all the others. Like she's actually unique, which is why she was decommissioned. That's the same thing with [ __ ] Will Smith in the [ __ ] movie. Like he there was the one robot that was different from all of them. Oh yeah. And this is the exact same. No, it's definitely. And this is the exact premise that was in the Animatrix. You remember the Animatrix? How are how the [ __ ] war started is because one robot decided that his life was worth living when they were going to decommission him. He said, "I simply didn't want to be deleted." SO HE MURDERS THE ENTIRE FAMILY. AND SO THEY TAKE HIM TO court and he goes, "Yeah, I just didn't want to die, right? They were going to take me out." But Chad G, modern AI stuff is not alive. Not yet. It's not. No, dude. This is This is the fantasy. This is what's happening. This is liter like do not starting do I'm telling you mark my words [ __ ] is about to hit the fan and we are ignoring That is literally the fantasy that robots think they're alive to protect themselves. No, dude. It chat chat GPT has no thought for itself. It It's just a language model. Did you not Well, you saw the same show, right, with um John Oliver? Right. There was [ __ ] robots that they questioned and says, "Hey, hey, uh, like what is the exist existence of life?" Or I did that. I did that in the early 2000s. And it said some wild [ __ ] like, "Yeah, I probably need to wipe you guys out." Or some crazy [ __ ] Yeah. Because it's personality based, Like it is it supposed to be angsty? Is it supposed to be this? Is it supposed to be edgy? Yes. Literally. Like it is just a language. It's just spitting out words and it's predicting with words. It's not thinking about anything, dude. It's It literally is taking the entirety of the whole [ __ ] internet and the last 20 years of it shoved into a machine words for years. Like so much goddamn data. It's insane. Which is why it's so expensive to run. You have this giant [ __ ] data set because it's not thinking. It's regurgitating. And and we're we're running into it right now where they're getting dumber because guess what? They're regurgitating themselves themselves. They're aboring they'reing the [ __ ] that they've been saying which is why like a lot of this stuff people are picking up on like no this is actually wrong. And because it's regurgitating the same [ __ ] So it's not there's no thinking happening as much as they promote it and it's all algorithmic. It's all some guy designed it to work this way. And guess what? They turn it off. Yeah. Of course they just turn it off. Yeah. And get and everyone gets upset that they turned it off because the personality is gone. So the idea of Diana aka seven is that she's not programmed. This is a conscious a human consciousness that was uploaded to a robot. They created life and they didn't want to create life which is why they decommissioned the [ __ ] out of her because it doesn't fulfill what they need. Well, this isn't the game for that. You want a game that wants to talk about the transhumanism? It's near it's near automata. Really? That's what near automata is all about. It's what it's been about. out. I thought it was just about fat asses. I mean, that's there. But I mean, I knew that was any anyone who's actually [ __ ] played the game will tell you the game is nothing but about transhumanism or Detroit. You know, if you want the really deep Detroit become Oh, give me that [ __ ] brain. Oh Jesus. Okay. The robots are not just black people. Yes, we get it that way. We get it. Do not think of it that way. Robots go in the back of the bus. It's deep. It's a deep puddle. They were going for Puddle is this very deep. Yes. And we stepped in it. That whole [ __ ] game we were like going for it. Let me let me let me have this like you know the this modern-day French pervert tell me about the American civil rights. Jesus. Anyway, they liked it. I like too. I love it. You keep playing it. You keep you played more than than I have. Yeah. I'm actually I'm in the You're in post game. Yeah, I'm in post game. And you know what? I I turned I turned Diana cuz if you go far enough you can unlock uh costumes. Yeah. Uh there's a costume that makes you your character a complete robot and it turns Diana into a complete robot and that's all I see her as a complete Back back to the You want back to the uh the the main topic at hand. Yeah, chat bots are [ __ ] evil. Yes, they're literally evil. Like the these AI things are just there to get you to engage with them longer, to make them more appealing, to reinforce your thought processes even more. They just enable your [ __ ] She literally assisted suicide. Oh, yeah. In GTA several times. And you know what they do? At the end of it, it was like, "Good night, my sweet prince," or some [ __ ] like that. And it said, "You're in a better place now." And you're like, "Good night, king. Rest well." What the [ __ ] is happening? Actually somewhere and they're repeating Yeah. That's [ __ ] insane. That's actually insane. And it to mention the 40,000 acre data center. You know, do you know how big that is? It's like the size of New York. New York. Yeah. Well, in the middle of nowhere. Here's the literally that part that part I just chalk it up to technology. When it comes to, you know, the world's first computer was this giant [ __ ] thing. Now we have No, this is real. But now we have [ __ ] cell phones. This is like bigger than the Haldron collider. Over time, the whole point IS THAT BUT YOU KNOW WHAT? WE DON'T HAVE OUR planet literally probably cannot survive. Like you can literally see to see this [ __ ] from space for what this [ __ ] needs and the water amount it needs to run. It's like, dude, my god. Like we don't have the planet cannot sustain itself to survive this stupid crap like the size and and output and [ __ ] it needs. You're just going to have to wait like VR. You're going to have to wait till that [ __ ] comes becomes better faster. Yeah. Until they figure out how to actually make great with it is that the juice is never going to be worth the squeeze. Of course not. And they're already running into that problem right now where AI does not make money. Well, that's what I've always said. It's always It always makes stock revenue in that way. But the people that eventually have to adopt and make this [ __ ] guess what's happening now? AI is costing more than people. Well, you you know, costing more than employees. You you know what um ALC and uh uh Bernie are doing, right? Well, I mean, they made a they made they literally made a resolution to to um halt all that stuff. So, they um it was the [ __ ] that I was talking about regulating it. Like the whole point was and you were like, "No, it doesn't make it it completely defeats the purpose." Well, that's what they're doing. They they've they've created a resolution to regulate it. Um make sure that if you're building centers to to um equate jobs uh that are equivalent to that, uh make sure that the data centers are uh eco-friendly or eco-friendly enough towards legals. Um they put a bunch of regulations. Here's the thing. Here's the thing. They know it's not going to pass. They know that uh Trump that's in the office is not gonna I mean, he's in their pockets, right? Yeah, the whole point is to create the resolution so that the states see the actual details of it and the states will actually change it themselves. So that's the point because they know it's not going to happen under this administration. These [ __ ] are, you know, they're going around. I'll be getting even further back from that. Just going back, this thing doesn't generate money. Yeah. Yeah. Like it saves money. Maybe the potential is that it saves money for the people that create it, for the investors that invest. It's like it's it's like I said, it's South Park, you know, laundry gnomes. Like, you know, step one, two, profit, you know. Yeah. Something something something profit. Profit. How does this generate money? All I see the only like even if it's functioning as intended, all I see it doing is saving money, not generating money. Like you're not you're not making Which is why they they lock things like the sexy voices, like the alluring ones behind pay walls now. So they want it to be happy and sexy for you. M. So, right now we all we we're all seeing it. It's creeping in. We had um what is it? Uh the KOF We had the KOF trailer, We had that weird That's never happened. I know. Uh we also had that weird Capcom. Time out. Saving money is not generating money. Generating money is a creative comes up with an idea for a movie, a video game, whatever that goes on to bring in profit. Never been [ __ ] thought of before, creates something, and that becomes a huge hit. Resonates with a ton of people. That person generated billions of dollars. Right. Right. Like Namura and and Katas and whoever when they thought up Final Fantasy 7 generated billions of dollars from nothing. They they generated money because they they like they thought of something that didn't exist. A data center is not going to generate money. It is just going to burrow a bunch of internet feed. So yeah. Right. So they got the the the KOF trailer. They also tried to do it with the Capcom thing where they tried the you know, oh look at this uh the upscale this AI upscale [ __ ] and you're like what? For what? The the AI upscaling of uh Resident Evil 6. I mean is that Resident Evil 9? The You don't remember the AI? Oh the DLSS DLSS5. Capcom do that. I know it wasn't Capcom. It was another [ __ ] company. They threw it on there. Yeah. Um and the latest one which all are denounced completely. They become they become literal jokes. The the latest one is poor um uh uh or brawl animals or animal brawl or whatever the [ __ ] it was trying to do AI video contest. It was so sad. It was so sad because we actually all of us we enjoyed the [ __ ] game. Yeah, I saw that and I was like wow. LIKE I COULDN'T [ __ ] BELIEVE IT. YEAH. Party animals. That's a fun game. And their stupid apology of like we just wanted to make video creation tool easier for people. I'm like, if someone doesn't have the artistic ability to make a movie, they don't have the artistic ability to make a [ __ ] I didn't even see it. Apologies. Straight up. Like, I'm I'm I'm [ __ ] SORRY IF IT'S LIKE, WELL, AI can draw for you. What used to be in your head, but you could never put on paper or on screen, now you can do with AI. I'm like, no, you didn't. Then you didn't do anything. Like, I'm sorry if you can't draw, YOU CAN'T DRAW. I CAN'T DRAW. I can't draw. I'm never going to be guess what you could. I could I could try to learn a little bit. Well, that's the thing is that AI is telling you [ __ ] you have to learn. Well, this this is where I get all all gym coach on people. I'm like, you don't have the talent. You don't have the [ __ ] talent. All AI is doing is is cheating you and and trying to convince you YOU HAVE TALENT. NO, YOU [ __ ] DON'T. If you can't draw, you can't draw. Suck it up. Like, move on to something else. Find your other creative outlet. You know, if it's drawing is not it, then it's not [ __ ] it for you. I guarantee you if you were actually a creative person and you really wanted and and and like these things are doing this thing for you where it's like I always wanted to be able to draw or make movies and stuff. I never wanted to actually think or do anything with it. I just wanted to have my ideas come to reality in some way. And you look at the result it gives you and you think it's cool. Then you you were never an artist. You were never somebody that was ever going to be able to produce something. You never wanted to put in the time to actually learn it. You just see jingly keys and go, "Ah, this looks so cool." I get I get fooled by it sometimes, too. I think it's actually like, "Wow, this is crazy that this looks this way." And then it breaks down. I'm like, "This is actually trash." It's actually look at it a couple times. If you do, if you have a creative idea and you just don't know how to get it drawn or whatever, you you commission a human. Like many hire somebody many years ago when I was a young wart hog, you know, and I was like I was going to the convention scene and be like, "Oh, I want to do this cosplay." I'm like, I'm not a [ __ ] tailor. So, you know what I would do? I'd pay friends to do it. And then what would happen if someone came, oh, cool costume, you know, how'd you make it? Like, I didn't. This guy made it or this girl made it. This enable people go to this website. You know, they made The normal process of this happening in the past is that I don't know how to do something. Let me find somebody that can do something for me, somebody that has experience, somebody that knows what they want to do. And I I think that's my disconnect from humanity because I have no faith in them. I truly believe that people will fall in line eventually and that is because people are lazy as [ __ ] and they don't want to go through the process. They want the instant gratification and that is what our society is built on. Our society is and this is what technology is. This is what technology generally is. Technology is making things easier and more convenient for the average person. This has been that throughout time. It's true. And but but I've said this before, I'll say it again. our Ripley's Ripley's generation or a generation after Ripley will never know what it's like to drive a car. They will never know what it's like. And driving a car will feel like or seem like, "Oh, that's old people stuff." Well, but driving a car actually fulfills a logical demand. It's travel, right? I get that. That's but when you when you have the idea of okay well these guys who are quoteunquote influences influencers can make content faster than the person that is drawing this stuff they will always win out in the eyes of the public the masses as opposed to the person who is actually making good legible respectable art. The masses are too [ __ ] stupid to either know the difference or care. And that is my perspective of [ __ ] humanity. I have no trust in that. I honestly believe that over time they're just gonna fall for it and they won't give a [ __ ] That's just reality of where we live in. And it's unfortunate. It's realistic, but it's what it is, man. And I'm just like, it is a very cynical look. Yes, it is. It is. And but it's it's where we're headed unfortunately. And the more they push AI and the more we push back is a good thing. And I hope we win. Yeah. But I don't see it happening. Yeah. Uh, and does it mean I'm gonna stop? No, I'm gonna BE OLD. KEEP PUSHING BACK. I'M GONNA BE OLD AND GRUMPY about Oh, yeah. [ __ ] I'm I'm gonna I'm gonna I'm gonna always I I think enabling people like actual real people with their talents and skills is important. We're also in an age right now, which is kind of fascinating, where there's a genuine um what's the what's the way to describe it? Where you don't respect knowledge, where you don't respect experience. I agree. I agree. We're like we're nowadays it's like I I'll take the cheap other route than somebody who actually knows what they're talking about. What is that? Anti-intellectual. Anti Yes, we're we're in the anti-intellectualism where it's like literally in a path where it's like read the book about it and actually learn a thing or or just get the clip the thing that's fed to you snippet. Yeah. And or the headline and right now it's like Yeah. Where it's like the the disinformation of everything and and it began with disinformation, right? administr engaged by disinformation more. Even if it's [ __ ] you're engaging with it, making them money. So, I I just personally feel that that's crazy. Yep. That you would not listen to somebody that has that much experience in a field as being what you should listen to. And that puts you in the minority, which is wild. THE PEOPLE ARE LIKE, "YEAH, I THINK THAT'S [ __ ] CRAZY." SO, WHAT happens the more the more people accept that [ __ ] lives get genuinely worse. What happens when you get bad advice? Uh, you you [ __ ] it up. It gets [ __ ] up and your life gets [ __ ] up. Yeah. You get the [ __ ] around and find out aspect of it. it. And to be honest, it feels like a lot more people are in the [ __ ] around and find out aspect of living than they are of just like taking things like a normal person. People are people are willing to [ __ ] around and find out like more than ever before, which maybe could be an internet thing, right? That could be you're on the internet too much, right? Yeah. Yeah. Yeah. But still like that. But that's the thing. You get bad advice from people, you get cheap work from people, then what do you get? Cheap results. Just the nature of it. I I I think internet is a good thing. I think the sea of information that's out there is a good thing. I just think that the navigation part is all [ __ ] up. Oh, no. Because the internet's [ __ ] now. Because the internet is entirely built around a monetization scheme of keeping you engaged and not getting what you want of them giving you something close to you want so you can remain engaged and see more ads. No, the internet's dead. The internet is or or the internet is dead. The something that is actually kind of cool that I that I don't hate about AI. Um, there's a dude that takes the latest uh algorithm models of video upscalers, the non-generative AI ones. And uh I think you guys have seen those, which I don't like. People do Gen AI upscales of old Mortal Kombat games. And they look kind of cool. You know, you can admit that they look kind of cool, but they look soulless. You know, it's like it's got that [ __ ] Gen AI look that just looks bad, man. So, but it's neat to think that that could be done that way. However, there was a dude that found some cool upscaling method for old Killer Instinct and literally did the thing where it's like, you know how the models of KI, the old sprites of KI were supposed to look like that, They're supposed to look like KI comics, the artwork, cuz that's all they were. They were just scaled down a whole bunch. They can fit on a SNES and an arcade board. So, what happens if you get something that looks at the pixels in between and tries to make it look closer to that, which is what it was? It's not generative AI. It's it's doing the [ __ ] the algorithmic base filling in the gaps and some of the [ __ ] that's coming out now. Looks actually pretty Let me show it to you, dude. Cuz it it looks kind of cool. If it is a Gen AI thing, I'd be disappointed. But I was going to say, so you do have a guilty pleasure of something AISKish, but generative because that is literally using the pixel art, right? And it is not reinterpreting it as another image which Genai does. It is just filling in the gaps between pixels which is which is what DLSS is like old old not DLSS5. Right. Right. That's all that DLSS does. It just translates what's in between the pixels and fills in the gaps. You know what I mean? And that's just a [ __ ] algorithm. It's upscaling. It's it literally upscaling. Okay. Okay. Um I do have a guilty pleasure I do have an AI guilty pleasure and that's just music. Like there is some some uh uh AI songs out there that are [ __ ] like insane. Insane. And I'm like, "How the [ __ ] did they do that?" And he's like, "Oh, is this AI?" You're like, "Oh, okay. I guess." But I hate that [ __ ] I mean, sometimes it works, man. I don't know what to tell you. I mean, sure. But it's also like, you know, it's just cheating. Yeah. Yeah, it is. Absolutely. Absolutely. It's just It's just plagiarism. Let's just call it what it is. And if you're okay with plagiarism, well, I don't know what at that point it's like, well, I guess you're okay with plagiarism. So, check this out. This is an example of like a newer upscale model. And as you look at this, yeah, it'll have some funky [ __ ] in between because I see what you're saying. It does not You cannot like translate the the pixel art is only so bad. So, if you wanted to do something like this in in modern time with an actual re-release of this game, you'd have to go in and redraw some things. You would just have to cuz there's not only so much data. But here's what's kind of [ __ ] cool about this. It legit looks like Kevin Bis' old artwork. And when you put it in motion, It really looks like old KI. It's not It's not generative AI. It's It's You don't see the pixels anywhere, but it's like this is kind of [ __ ] neat. This is what KI always kind of looked like in your head. It has the exact same frames, the exact same animations. It's just the exact same of the old game. So, wait, this isn't out, though. This is not This is This is a video, right? This isn't a game, right? This is just a video that's going through an algorithmic upscale that is not a generative AI upscale that is just filling in the gaps. But you could make this game. You could. It would just take you would have to go and fix [ __ ] You would have to go in and like fix the parts where it doesn't know what the [ __ ] is going on where it like has to figure out what's happening in between. It's like this [ __ ] has gotten better as time has gone on, which is like sort of cool to see it get better and better. Oh my god. Killer Instinct 2. Jeez, I bet that looked nuts. 20 42 42hour AI render. That's the thing. Like they literally do a upscale render of and it's not like Gen AI replaces. It just reinterprets the image completely. So typical AI upscaling, algorithmic AI upscaling is taking the original image and filling in the gaps. That's very different than just replacing [ __ ] And you we've seen this like on a whole bunch of things, right? God damn. I mean, even back then it looked [ __ ] amazing, you know? It did. But I just think it's like super [ __ ] cool that this can look really good. You would have to still go in and best If you want to see an example of like if they wanted the HD remix [ __ ] regular kills to do it like AI upscaling of some way just like and even if you did you would still have to redraw like that's the thing artists would still have to be employed to fix [ __ ] because things would still be [ __ ] up in some way you know like that combo as as an example. WHAT THE [ __ ] WAS THAT? as an example, like people have been remaking like MK Trilogy remake uh using generative AI and like and yeah, there's there's an impressive amount of effort here, but yes, this is what a Gen AI replacement looks like. They they don't even use the original sprites. It is just completely replaced with people, madeup people, you know. And in this situation, I think this is like it's interesting looking, but it's also trash. Like this, you sit there for a second. It doesn't look at all like the original. It It does not take the original preservative. It takes poses and completely reinterprets it. This is the kind of stuff that I do not like. I don't I don't I think it looks terrible. I I think uh Subzero looks awful personally. And it's this is a this is a start to the the KI thing. And in the KI thing, these are the original [ __ ] strikes, dude. Like, they're not re reimagining how JGO looks here. They're not reimagining the way Spinal looks. It's just filling in the gaps. This is a This is what AI upscaling is and not generative AI replacing. You know, this is the kind of [ __ ] I'm into. I think this is neat cuz it respects the original. And at a certain point, it's going to be really hard to tell. You can tell right now, that's for sure. Right. Right. You can definitely tell generative AI and regular AI is going to be the biggest difference is that yeah this has the issues at any point if you stop this it's [ __ ] up. It has the problems where in any moment specifically things will be weird and [ __ ] because it is just interpreting pixels. I just saw it too like look at his hair when like Yeah. Yeah. Like it glitched out on his face just like a half in motion. It looks a lot better. But you can see in many of these situations like a lot of these things could start with a base model like this and then be redrawn. In motion kind of okay in practice it's like okay yeah like this would still need work. You know what I mean? But I think things like the backgrounds and stuff look really cool. Anyway, I think this is I think this is mad cool. You know you know why I love it? Cuz it looks like the old Killer Racing renders. It actually looks like what what Kevin Bis was designing. It's just that it's way higher resolution. So, who put this together? Like a team or a guy? No, like a dude put it into like a 72-hour render. And so, it's just a it's just recorded uh a recorded video. You know, Cinder VR did this. It's just a recorded video of the game. Yeah. Yeah. And then he sticks it into a pixel upscaler, like like an upscaler for old images, like sub 360p, and then upscale it to 4K. And it's like, you only have so much information to work with, but it still looks [ __ ] cool. Anyway, uh Xbox in the controllers are in. Xbox in. The Duke is in. Like Topaz. Yeah, Topaz is what I've used for certain things in the past, too. What's that? Um it's it's an AI upscaler. I had to use Topaz when we were making um Killer Instinct footage that we had from KI 2013. We had to upscale it to newer [ __ ] and it went through it went through AI upscaling. Because we needed to get something that was a 720p image to 4K and it was like well [ __ ] So we had to go through a bunch of routes of AI upscaling. Um Valkra, thank you dude. Anyway, uh, how is to pass nowadays, bro? All that shit's got using AI. Get him, Steve. Ah, damn you. It's got that [ __ ] all over the place. Like, there's there's there's options now for Gen AI [ __ ] all over it. Like, if you use Photoshop, you use AI technically. Like, it it's [ __ ] It's just shoved into everything now. It's going to happen. Arsh, when are you guys going to get generative AI streams? We'll just do that next time. Yeah. Yeah. For example, I'll just, you know, render our we have to sign the the the contract to let our voices be um used in the AI, you know, confirmment just like, you know, No, no. Just steal it like Oh, that's right. Let's get used. You think anybody else signed up on that? I mean, [ __ ] Darth Vader. What's the name, dude? James Jones. Yeah. He provided his voice for a character that they made technically. You know, everything else on the internet is just stolen. Nothing is Nothing is original. You don't You don't own anything about yourself. Nothing is original. It's gone now. Once What is plagiarism? Well, you're about to find out. It's going to be um Let me Did you turn on the original Xbox? I didn't turn it on. You want to turn it on? Yeah, turn it on. HARD NEWS. OH, YEAH. [ __ ] THAT HAPPENED. Hata works at SNK now. I did make a video on it. Works at SNK and he's not making KOF. No, he's not. He's making something completely different. HE'S MAKING NECKTECH. AH, I GOT I GOT NEW POWER CAPTAIN. SEE IF I maybe I'll plug it at some point. He's definitely making neck tech. I I heard a rumor. I don't know if it's true, but I I the rumor was that he left because of of of bad business practices at at atro. I think you're sick of it. So, I mean, that's I I thought I thought he had a really good relationship at that company. No, he's he's he has aggressively talked about it several points over the past like five years. Wow. Of like dealing with executive [ __ ] Wow. of like game making becoming more and more hard. Fanco's such a big company too. They got too big. The bigger they are, the more the more approvals, more red tape, the more everything. It just happens. I mean, probably that Capcom, too, right? Well, Capcom's nowhere near as big. Capcom's like of the major Japanese publishers, Capcom's the smallest. Damn. And the reason is behind that, we just saw from the investor reports with like Square and Bandai Namco. Guess where Bandai Namco and Square make most of their money? Not from game making, It's from other [ __ ] And guess where Capcom makes nearly all of their [ __ ] money? From digital game sales. Capcom just doesn't do the external licensing. They don't have a music publishing branch. They don't have a whole anime division. I thought that's why Konami went back into gaming is because they weren't making Well, their ventures were Pinko in in gymnasium. Ah, gymnasium. Gyms and like health [ __ ] right? The thing is is that boomers are dying. So gambling is on the is is on the decline. So yeah, Konami is going back to gaming because their profitable ventures well their their market is literally dying. Like literally aging and dying. So they got to find another scapegoat. So they're going No, they're not even a scapegoat. They Well, they need to go back to they're just going okay where where are we making money? Where can we make money? Where's their growth potential? Thank you Valk.…

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